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Kill Screen archive

…22

  • naming rights
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  • its your move taming dice
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  • everybodys doing it
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  • looking alive
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  • walk wild side
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  • global game project zambia
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  • game design everyday things everyday gaming
  • comic super teenage mario…
  • Kotaku UK archive

    …Still Needs Work As An Esport 2017/11/23 12 More Of The Strangest Foods In Gaming 2017/11/23 Chrono Triggers Campfire Scene Is A Meditation On Friendship Regrets And Time Itself 2017/11/23 Gore As Art In The Evil Within 2 2017/11/23 Super Massive Galaxy In Super Mario Galaxy 2 Is A Loving Tribute To Super Mario Brothers 3S Super Giant Land 2017/11/23 The Dystopian Journey Of Streets Of Rage 2 2017/11/23 Vagrant Story Is A Brutally Original Jrpg 2017/11/24 A Goat Made Me Cry In Terranigma 2017/11/24 The Quirky Voyage Of Startropics 2017/11/27 The Full Story Behind The Time Iwata Helped Save…

    ReadySet Zam archive

     

    http://readyset.zam.com/article/1851/opinion-against-games-using-dead-kids-as-plot-devices

    http://readyset.zam.com/article/1825/you-know-what-fromsoftware-game-really-needs-a-remake-kings-field

    http://readyset.zam.com/article/1772/welp-devolver-won-e3-again

    http://readyset.zam.com/article/1771/the-skyrim-on-alexa-gag-is-cruel-because-it-should-be-real

    http://readyset.zam.com/article/1696/the-reviewer-and-the-critic

    http://readyset.zam.com/article/1710/monster-hunter-world-is-a-200-hour-tutorial-for-the-other-monster-hunter-games

    http://readyset.zam.com/article/1708/with-arcade-edition-is-street-fighter-v-finally-worth-playing

    http://readyset.zam.com/article/1699/looking-back-at-yakuza-3-and-its-rare-portrayal-of-orphans-in-japan

    http://readyset.zam.com/article/1698/why-indies-are-thriving-on-nintendo-switch

    http://readyset.zam.com/article/1700/farewell-demons-souls

    http://readyset.zam.com/article/1678/closing-the-book-on-open-world-games

    http://readyset.zam.com/article/1677/for-all-its-influence-shadow-of-the-colossus-best-design-practices-have-gone-ignored

    http://readyset.zam.com/article/1664/final-fantasy-xvs-episode-ignis-dlc-redefines-the-game

    http://readyset.zam.com/article/1660/doki-doki-literature-club-is-the-cabin-in-the-woods-of-dating-sims

    http://readyset.zam.com/article/1659/monster-hunter-world-is-the-perfect-way-to-get-into-the-series

    http://readyset.zam.com/article/1662/overwatch-league-might-finally-be-the-thing-that-turns-me-on-to-esports

    http://readyset.zam.com/article/1661/six-games-to-look-forward-to-in-2018

    http://readyset.zam.com/article/1652/la-noire-and-its-sad-important-legacy

    http://readyset.zam.com/article/1651/the-best-worst-selling-games-on-steam

    http://readyset.zam.com/article/1649/final-fantasy-xv-one-year-and-change-later

    http://readyset.zam.com/article/1638/less-than-a-year-on-the-nintendo-switch-is-blowing-past-everyones-expectations

    http://readyset.zam.com/article/1642/the-2017-best-videogame-dads-awards

    http://readyset.zam.com/article/1637/the-five-most-dramatic-moments-to-come-out-of-games-this-year

    http://readyset.zam.com/article/1641/the-best-games-that-came-out-of-australia-this-year

    http://readyset.zam.com/article/1636/10-amazing-games-you-mayve-overlooked-this-year

    http://readyset.zam.com/article/1634/all-the-amiibo-i-bought-in-2017-and-how-they-have-cursed-me

    http://readyset.zam.com/article/1633/2017-was-a-banner-year-for-horror-games

    http://readyset.zam.com/article/1631/beyond-the-event-horizon-of-2017

    http://readyset.zam.com/article/1626/animal-crossing-pocket-camp-is-a-perfect-metaphor-for-late-capitalism

    http://readyset.zam.com/article/1627/the-debate-over-microtransactions-isnt-really-about-money-at-all

    http://readyset.zam.com/article/1632/soma-is-a-different-game-in-safe-mode—-a-better-one

    http://readyset.zam.com/article/1625/what-pocket-camp-gets-totally-wrong-about-animal-crossing

    http://readyset.zam.com/article/1628/behind-the-bloodshed-wolfenstein-ii-depicts-the-quiet-rise-of-real-world-fascism

    http://readyset.zam.com/article/1620/well-be-talking-about-super-mario-odysseys-new-donk-city-festival-for-years-to-come

    http://readyset.zam.com/article/1621/battlefront-iis-campaign-shows-why-dice-needs-a-new-bad-company

    http://readyset.zam.com/article/1617/pokemon-is-queer-as-hell-actually

    http://readyset.zam.com/article/1608/the-best-christmas-themed-mods-and-addons

    http://readyset.zam.com/article/1615/nioh-is-giving-me-impostor-syndrome

    http://readyset.zam.com/article/1614/sonic-gloom-the-quiet-disaster-of-sonic-forces

    http://readyset.zam.com/article/1609/wolfenstein-ii-the-new-colossus-is-big-bombastic-and-empty

    http://readyset.zam.com/article/1605/super-mario-odyssey-benefits-from-unlimited-lives

    http://readyset.zam.com/article/1596/if-shadowrun-dragonfall-is-grimdark-where-does-that-leave-us

    http://readyset.zam.com/article/1601/wolfenstein-the-old-blood-uses-zombie-schlock-to-talk-about-white-supremacy

    http://readyset.zam.com/article/1598/the-top-10-games-for-punching-a-nazi

    http://readyset.zam.com/article/1594/super-mario-odyssey-is-all-about-that-sense-of-discovery

    http://readyset.zam.com/article/1588/9-games-wed-like-to-see-kiwamid

    http://readyset.zam.com/article/1587/dead-space-and-the-visceral-death

    http://readyset.zam.com/article/1574/the-yakuza-series-tackles-masculinity-in-a-way-few-games-can

    http://readyset.zam.com/article/1581/destiny-2-has-an-endgame-problem

    Bo Ruberg | Keywords in Play, Episode 3

    …of these super gamey elements. So it’s got like tokens for intimacy, points for pleasure. And when I first played that game years ago at Indiecade, I was like, really confused because I love Naomi’s work and I love the idea of this like superqueer game, about like a gender-neutral person and sex with an alien, but I was like do we wanna turn intimacy into tokens? Do we wanna like turn pleasure into points? And I talked to Naomi about over the years and she was like “no, that’s the point. The point is to demonstrate how even in…

    July 2021

    …personal resonance they found in Gris with their disappointment at the game’s mixed reception from others. (Manual captions)

  • What’s up with Voldo from Soulcalibur? – Polygon (13:42)

    Patrick Gill explores how the design of Voldo from the Soulcalibur series draws inspiration from various queer culture iconographies and, as such, is part of a historical continuum of real-life fighting stars. (Manual captions)

  • We All Must Bow Before the Crushing Accumulations of Time

    To round out this list of videos from July 2021, two to help us feel old.

    • how many Super Mario games are

    This Year in Videogame Blogging: 2023

    …Adaptations | Paste Magazine Mik Deitz finds that the current discourse around videogame adaptations is asking the wrong questions.

  • The 1993 Super Mario Bros. had the guts that the new Mario movie lacks | Polygon Maddy Myers re-evaluates the chaotic, critically ambitious 1993 film.
  • It’s Super Mario World, We’re Just Living In It | Ben Verschoor Ben Verschoor takes stock of the entire Mario film canon, which stretches back surprisingly far.
  • The New Super Mario Bros. Movie Embraces the Dystopia the 1993 Super Mario Bros. Movie Warned About | Paste Magazine Madeline Blondeau looks back at the…
  • September 20th

    Welcome to another week of top shelf videogame criticism, analysis, and commentary! We have some strong offerings for you this week, so let’s get right into them. It’s This Week in Videogame Blogging!

    Making Marios

    It’s Super Mario Bros‘s 30th anniversary this month, and the folks at AV Club’s Gameological Society got together to share their most surreal experiences with the games.

    This special occasion also saw the release of, and critical reception to, Nintendo’s descendent of its WarioWare quick-and-dirty game design software, Super Mario Maker. Last week we shared a design chat with Shigeru Miyamoto

    Abstract image evoking bird silhouette

    This Year In Videogame Blogging: 2018

    …of the culture around the game, which in turn leads to players buying into the concept that what is best for the game is what is best for the company that makes it.

    Retrospectives

    • Super Plumber Odysseus | Corporate Future Nightmare World – Brendan Vance Brendan Vance writes about meritocracy, capitalism, the magic circle and how each of them are a lie, using Super Mario Odyssey as a demonstrative example.
    • Capitalist Present, Collective Future: An Analysis of Labor | YouTube – Jacob Geller – Jacob Geller Jacob Geller looks at Night in the Woods and…

    May 2020

    Super Bunnyhop (30:35)

    George Weidman surveys depictions of climate change in the past three decades of strategy games (which mostly in this case means in all the prominent Civ- and Sim- titles), and how such gamified depictions may be able to influence our thinking when it comes to responding to environmental crises, or not. (Autocaptions) [Note: contains embedded advertising]

  • Life in the Shadow of Midgar – Jacob Geller (20:03)

    Jacob Geller discusses the imposing vertical visual metaphor of Final Fantasy VII’s city Midgar, the useful trope (and lived reality) of the Have’s living above and over the

  • July 2020

    …captions)

  • Why I Love Super Mario Beach Levels – eurothug4000 (11:31)

    Maria continues her exploration of visual aesthetics with a personal ode to the beach levels of Marios Sunshine and Galaxy. (Manual captions)

  • Identity

    Under this large umbrella are four videos grappling with issues of identity and inclusion around games, game-makers and game communities.

    • Let’s Talk About Whats Going on In Magic: The Gathering – MelinaPendulum (22:23)

      MelinaPendulum uses Zaiem Beg’s callout doc, “The Wizards I Know”, to discuss how permutations of coded racism in Magic The Gathering cards are echoed as