Duncan Fyfe & Hit Self-Destruct, Part 1
…the money; Woodward instead writes a post briefly announcing the existence of the money.” The point nails home because of the inherent problem with game journalism: the news itself is typically a bit dull and juvenile. The need for depth, Fyfe comments, is to try to not present video game culture so simplistically in the first place.
Being a video game critic is extremely difficult work. You’ve got to be able to competently address the game design and technology while still appreciating the art and aesthetics of the overall experience. As more and more blogs about video games hit…