October 14th
…Studies journal, Carly A. Kocurek takes us on a look back at 1976’s Death Race, “the United States’ first video gaming moral panic.” In doing so, she asks a pretty pointed question: why do some kinds of violence get a stamp of approval in our consumable media, and not others?
Speaking of the provocative, Danielle Riendeau sat down with artist-activist-provocateur-professional-troll Johannes Grenzfurthner (whom I also had the pleasure of shaking hands with at IndieCade– and playing Massively Multiplayer Thumb War with) regarding 2012’s Arse Elektronika, “the world’s first sex-positive, sex-focused gaming conference.”
But if you’re saying to yourself,…