Prince of Persia
Editor’s note: This compilation has remained unscheduled in Critical Distance’s backlogs for going on three years and is no doubt out of date. We’ve elected to publish it so as to not let Sparky’s hard work to go to waste but we…
Editor’s note: This compilation has remained unscheduled in Critical Distance’s backlogs for going on three years and is no doubt out of date. We’ve elected to publish it so as to not let Sparky’s hard work to go to waste but we…
At the time of its release, Grand Theft Auto IV was hailed as the most important moment in the development of games as art, and their mainstream acceptance as such. It had the usual controversies, from reactionary conservatives as well as genuinely-offended…
Imagine the enormity of the task: to take one of the most fondly-remembered role-playing games ever made, a game developed by another studio, and craft a sequel with vastly different gameplay, advancing the world design and graphics for a new era of…
BioShock is the rare game that really does change the way we think about video games, if for no other reason than that it has turned up as an example in almost every discussion of game style, mechanics, story, or design that…