Critical Compilation

Assassin’s Creed II

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Critical Distance is proud to present this Critical Compilation of Ubisoft’s Assassin Creed II, curated by Gilles Roy. A history scholar with game design training at Montreal’s INIS, Gilles is also co-editor at Play the Past. You can follow him on Twitter…

The Stanley Parable

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Critical Distance is proud to present this Critical Compilation on one of the most influential independent games of the last decade, The Stanley Parable, brought together by Dan Solberg. Dan Solberg is an interdisciplinary artist, freelance writer, and digital media professor, producing works about…

Bioshock: Infinite

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Critical Distance is proud to present this Critical Compilation of one of the most hotly discussed games of the last decade, Bioshock: Infinite, brought together by Dante Douglas. Dante is a writer and game designer. You can find his work at Paste Magazine,…

God of War (2018)

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As part of our new series of patron-supported Critical Compilations, today we tackle 2018’s God of War, brought together by Alon Lessel. Alon is a game critic, musician and Trotskyist from Israel. You can follow him on Twitter and Youtube. A “well refined,…

The Last of Us

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Critical Distance is proud to present this Critical Compilation of Naughty Dog’s The Last of Us, brought together by Dan Parker. Dan is a videogame critic, socialist organizer, and budding literary scholar from Philadelphia, PA. They can be found on Twitter @Dapskier.  Since…

Far Cry 2

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It’s often said that game developers and critics speak two different and incompatible languages. To this attitude, Clint Hocking exists as a strong counterpoint: he’s a veteran developer known for several beloved games as well as the coiner of one of game criticism’s…

Dark Souls

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It is said there exists, somewhere in the world, a Dark Souls bible. The primeval design document for From Software’s opaque opus. It may be kept in rotting cell, or a locked chest. It may be stashed in the cavernous hollow of…

Abstract image evoking bird silhouette

Xenogears, Xenosaga, Xenoblade

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Critical Distance is proud to present this Critical Compilation of the Xeno games — Xenogears, Xenosaga and Xenoblade — curated by Brian Crimmins. The Xeno games, Tetsuya Takahashi’s pet project and meta-series, are remembered as dense video games. And I don’t just…

Metroid’s Samus Aran

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Critical Distance is proud to present this Critical Compilation of Nintendo’s series-spanning heroine Samus Aran, curated by Video Game Heart‘s Grayson Davis. Since 1986, the Metroid series has received much attention. The NES original, 1994’s Super Metroid, and 2002’s Metroid Prime are…