October 25th
…in the other position of trying to minimize tension in an inherently tense situation.
Our very own Riley MacLeod contributes to The Ontological Geek’s series on mental health in gaming with this article on Bioshock Infinite and traumatic feedback loops (Content warning: PTSD). MacLeod summarizes the struggle both the protagonist and villain suffer as a self-perpetuating cycle:
Neither Comstock nor Booker are good men. They’ve done terrible things, and they deal with their pasts by continuing to do terrible things, to other people and to themselves. For both of them, trauma and their responses become a…