Our first interview of 2017 is with Great Levels in Gaming YouTube producer Max Barnyard.
Like our previous interviewee, Max Barnyard focuses his criticism on specific elements of video games; in this case, the construction and purpose of exemplary level design. But what is a level in a contemporary video game? We discuss that question, along with how he chooses what levels to showcase, his work with Achievement Hunter, and his penchant for puns.
Opening Theme: ‘Close’ by The Alpha Conspiracy
Closing Theme: ‘Wishing Never’ by The Alpha Conspiracy