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This Month In Videogame Vlogging highlights the most compelling critical videos about videogames from the previous calendar month.
It’s a Trap
‘Things contained within other things’ is the running theme to lead us off.
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How Inscryption Toys With You | Psych of Play – Daryl Talks Games (24:14)
Daryl describes how the shapeshifting design of Inscryption situates the player in multiple ‘magic circles’ to create satisfying intrigue and mystery. (Manual captions) [Embedded advertising]
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Returnal is a Hell of Our Own Creation – Jacob Geller (30:16)
Jacob Geller explains how roguelike shooter Returnal uses game mechanics and layers of motifs to depict an existentially horrifying self-made hell. (Manual captions) [Embedded advertising]
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The Universe is a Beautiful Place & I Am No Longer Afraid to Die – HeavyEyed (19:35)
Mitch Cramer finds the capacity of the score of Outer Wilds to alternatively evoke a sense of home and horror pivotal in pushing through feelings of anxiety brought up by playing the game. (Manual captions)
Buyouts, Sellouts
This video gets a section all to itself.
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The Abridged Videogaming History of Big-Money Buyouts & Mergers – Super Bunnyhop (25:20)
As the title suggests, George Weidman runs through a history of industry buyouts and mergers to explain why this pattern is bad for… well, all of us. (Autocaptions) [Embedded advertising]
You Were Wrong When You Said
This video, too, gets a section to itself.
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What Is Up With Donkey Kong Country 3?! | Dixie Kong’s Gender Trouble – Transparency (1:01:00)
In a compelling bit of analysis, Transparency argue that the coding of gender roles in the Donkey Kong Country series both pre-empted and fuelled critical (mis)perceptions of Donkey Kong Country 3 as a lesser entry. (Manual captions)
Dating the Tough Times
Our last picks for February discuss engaging with tough subjects, visual novels, or both.
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Picking Up The Pieces What Why And Who Are Games For – Talen Lee (14:55)
Talen Lee looks at “not fun” game Picking Up The Pieces to discuss how games can create fictional and safe spaces to navigate trauma. (Autocaptions)
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Memories & Grief in Kanon (1999) – Amelie Doree (51:50)
Amelie Doree discusses visual novel Kanon’s treatment of death and illness, and how it positions the player to think about difficult topics. (Manual captions)
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Downhill Snow – Flexibility and Rigidness – Umbrella Terms (12:45)
UT delves into PS1 ski racing sim/dating visual-novel hybrid, Downhill Snow. (Manual captions)