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We’ve got 17 new-and-cool picks for you this week. Keep the recommendations coming by joining our Discord, and keep the whole operation going by supporting our Patreon! Good deal!

This Week in Videogame Blogging is a roundup highlighting the most important critical writing on games from the past seven days.

Fuck ICE

Our first pairing this week looks at both the artful and artificial intersections between games and our material conditions.

“Time is a flat circle when it comes to immigration reform in America. We’ve been fighting for immigration reform for as long as I can remember. Time is a flat circle. Summer Game Fest (SGF) and the ICE Protests felt more like a crossover than a collision. But for some in our industry, the LA protests against ICE may have been illuminating.”

Shop Talk

These next two interviews are specifically engaged with the video essay as a medium over time–its eras, its production, its pitfalls.

“From my experience [the use of academic] language has usually been more negative than positive. People tell me “You don’t have to say it like that” and then [unprompted] give me alternative ways of saying it. And it’s usually something completely different from what I intended to say.”

Crystal Tools

These three picks all intersect the topics of RPGs and adaptation, be it table to screen, or game to film.

“Over the years I’ve only become more assured in my stance that Final Fantasy XV is, basically, good. Crude and unfinished, yes, occasionally puerile, of course, but for all its lumpiness a consistently affecting, charming thing. If Kingsglaive is a glimpse at what sort of shape XV’s much-marketed “darker tone” was meant to take, it’s quite possible that the game is only good in spite of itself, considering how often it undercuts all that with a bunch of goofy bullshit. XV is not cinema, it’s not literature, and it certainly isn’t real life. It’s a game about eating ham sandwiches and pressing B to fight goblins with your hot boyfriends. It’s a game that, maybe by complete accident, doesn’t aspire to be anything else.”

Critical Mix

Here’s a selection of critical inquiries on games of all sizes and vintages.

“In Kamurocho’s side streets, absurdity becomes a gateway to vulnerability. We laugh at the ridiculous setup, will let our guard down, and in that wake, a genuine bond forms between player and character, hero and NPC. The result is some kind of emotional alchemy, through laughter, a feeling of warmth and connection emerges, turning brief encounters into memorable human moments.”

B-Sides

Two pieces here on music and composition.

“What this amounts to, more or less, is convergent evolution: a handful of composers stumbling onto the same musical structure because it creates a specific, desired effect in the person listening. And while this might be evident to someone who studies music on a structural level, someone who just experiences music passively might hear the two tracks and jump the conclusion that two different composers couldn’t have arrived at the same idea separately; one must have inspired the other, to say nothing of one ripping off the other.”

Effort Values

This section is partly about Pokémon but more broadly about nostalgia and the distorted lens it can project both on the games from our histories and the times in which we played them.

“Kabuto Park is not a game about my childhood. It is not a reminder of what Pokemon used to be. Instead, it’s a story of a kid. Hana is just a character who you are meant to play. It is undeniably rooted in the 2020’s, with one kid dropping a ton of zoomer slang. It is not a pandering game, it did not poke at my memories and ask me to be a kid again. Because I’m not a kid. It instead asks me to fill the shoes of one, a girl on her way to being a master entomologist, and the way she just hangs out and makes new friends. It is not a Pokemon we grew up with, but rather a reminder that in all of it, kids will still play. And explore. And make up games. And we should help make a world where they can keep doing that, rather than trying to disappear into our own pasts.”

Critical Chaser

Two to sign off with this week–some poetry and some good ol’ fashioned shitposting.

Somehow

a butterfly

gives me grace.

It flutters

as I hug myself.


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