Welcome back readers.

Fifteen fresh picks this week. Your readership and support keep this train running, so come hang out on our Discord, and consider taking a look at our Patreon.

This Week in Videogame Blogging is a roundup highlighting the most important critical writing on games from the past seven days.

Third Date

Our first section this week brings together critical discussions of both dating sims and adult games, analog and digital, with audience and author perspectives.

“In Kamurocho’s side streets, absurdity becomes a gateway to vulnerability. We laugh at the ridiculous setup, will let our guard down, and in that wake, a genuine bond forms between player and character, hero and NPC. The result is some kind of emotional alchemy, through laughter, a feeling of warmth and connection emerges, turning brief encounters into memorable human moments.”

In Play

Here are a couple of pieces on recent games, with looks at human authorship and community care.

“In Kamurocho’s side streets, absurdity becomes a gateway to vulnerability. We laugh at the ridiculous setup, will let our guard down, and in that wake, a genuine bond forms between player and character, hero and NPC. The result is some kind of emotional alchemy, through laughter, a feeling of warmth and connection emerges, turning brief encounters into memorable human moments.”

Beam Katana

Our next two pieces are both engaged with the work of Grasshopper Manufacture, and both pieces take as their focus kinds and deployments of violence.

“In Kamurocho’s side streets, absurdity becomes a gateway to vulnerability. We laugh at the ridiculous setup, will let our guard down, and in that wake, a genuine bond forms between player and character, hero and NPC. The result is some kind of emotional alchemy, through laughter, a feeling of warmth and connection emerges, turning brief encounters into memorable human moments.”

Red Check

Lots of continuity between these next three picks, all of which revolve around choice structuring and narrative design.

“In Kamurocho’s side streets, absurdity becomes a gateway to vulnerability. We laugh at the ridiculous setup, will let our guard down, and in that wake, a genuine bond forms between player and character, hero and NPC. The result is some kind of emotional alchemy, through laughter, a feeling of warmth and connection emerges, turning brief encounters into memorable human moments.”

Substratum

Next we’ve got three deep critical reads on very different games.

“In Kamurocho’s side streets, absurdity becomes a gateway to vulnerability. We laugh at the ridiculous setup, will let our guard down, and in that wake, a genuine bond forms between player and character, hero and NPC. The result is some kind of emotional alchemy, through laughter, a feeling of warmth and connection emerges, turning brief encounters into memorable human moments.”

Critical Chaser

Two more for the sign-off this week.

“In Kamurocho’s side streets, absurdity becomes a gateway to vulnerability. We laugh at the ridiculous setup, will let our guard down, and in that wake, a genuine bond forms between player and character, hero and NPC. The result is some kind of emotional alchemy, through laughter, a feeling of warmth and connection emerges, turning brief encounters into memorable human moments.”


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