November 29th
byWhat with new games to play, steam sales to snap up bargains from, and the never-ending deluge of solid games criticism it’s been a tough week to stay on top of it all. As always, please consider sending links to the Critical…
What with new games to play, steam sales to snap up bargains from, and the never-ending deluge of solid games criticism it’s been a tough week to stay on top of it all. As always, please consider sending links to the Critical…
Ben Abraham, the editor-in-chief of Critical Distance, has been prolific through the video game blogosphere for the last couple of years, through his individual work, his discussions in others’ blogs and fora, and his work here on Critical Distance highlighting others’ writings. …
In the middle of the torrent of newly released games, Andrew Smale, aka gatmog, writes instead about the six-month old game Prototype in a post titled, “Prototype: With Great Power Comes No Responsibility”. His thesis – that “Prototype is advertised as a…
Every week these posts seem to get longer and longer, so I’m going to endeavour to limit the links contained in This Week In Videogame Blogging to truly “the best of the best of the best, sir!” I hope it’s of some…
This Week In Videogame Blogging would like to acknowledge the useful contribution of everyone who’s been sending links to the critical distance twitter account. It’s been very helpful so please keep ‘em coming! By the time I’d written last weeks post, a…
Another mammoth week for TWVIGB and games writing, so strap yourself in for a healthy dose of games criticism from this week plus some. We’ve also started syndicating TWIVGB to Game Set Watch and Gamasutra, so you can also catch us there…
Welcome back to This Week in Videogame Blogging, another instalment of the most interesting bits of reading I've found across the blogosphere this week. Actually, last week got lost in the shuffle while being obscenely busy. So here it is, the first…
At the time of its release, Grand Theft Auto IV was hailed as the most important moment in the development of games as art, and their mainstream acceptance as such. It had the usual controversies, from reactionary conservatives as well as genuinely-offended…
This week we find our hero in bed, laid up with a serious head cold. But This Week In Videogame Blogging goes on ahead regardless. Lyndon Warren finishes his 11-part pacifistic play-through of the original Fallout. Highly recommended game diary. Here's another…
When Valve started to put ‘director commentary’ into their games, it opened the conversation of game design to a wider audience. Personally, it allowed me to enjoy the game even more than my first playthrough. It’s a wonderful bonus, and I’m very…