Assassin’s Creed II

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Critical Distance is proud to present this Critical Compilation of Ubisoft’s Assassin Creed II, curated by Gilles Roy. A history scholar with game design training at Montreal’s INIS, Gilles is also co-editor at Play the Past. You can follow him on Twitter…

The Stanley Parable

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Critical Distance is proud to present this Critical Compilation on one of the most influential independent games of the last decade, The Stanley Parable, brought together by Dan Solberg. Dan Solberg is an interdisciplinary artist, freelance writer, and digital media professor, producing works about…

February 10th

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Happy Sunday, readers! Hmm. So, in a colossally disingenuous display of both-sides-y dog-whistle journalism, some fifth-rate Gamer™ rag has apparently gathered enough recalled copies of Too Human to summon Beelzebub and try to re-awaken the Great Toxic Ones of games culture from…

Bioshock: Infinite

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Critical Distance is proud to present this Critical Compilation of one of the most hotly discussed games of the last decade, Bioshock: Infinite, brought together by Dante Douglas. Dante is a writer and game designer. You can find his work at Paste Magazine,…

God of War (2018)

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As part of our new series of patron-supported Critical Compilations, today we tackle 2018’s God of War, brought together by Alon Lessel. Alon is a game critic, musician and Trotskyist from Israel. You can follow him on Twitter and Youtube. A “well refined,…