March 24th

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Happy Sunday, readers! First of all, if you haven’t already seen it, we’ve got a new Critical Compilation this week–this time on the Mass Effect Trilogy, courtesy of Emma Kostopolus. She’s gathered a bunch of great writing on how the series intersects…

Mass Effect Trilogy

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Our latest Critical Compilation sets sights on BioWare’s landmark Mass Effect trilogy, brought together by Emma Kostopolus. Emma is a Ph.D student of Rhetoric and Composition at the University of Kansas, where her work focuses on the intersections of rhetoric and videogames as…

March 17th

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Hey there. This was a pretty devastating week. The terrorist attack in Christchurch has sparked some long-overdue conversations about the extent to which white supremacist ideology is coddled at almost every level of western media and culture. This time around, games–and gaming…

Assassin’s Creed II

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Critical Distance is proud to present this Critical Compilation of Ubisoft’s Assassin Creed II, curated by Gilles Roy. A history scholar with game design training at Montreal’s INIS, Gilles is also co-editor at Play the Past. You can follow him on Twitter…

The Stanley Parable

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Critical Distance is proud to present this Critical Compilation on one of the most influential independent games of the last decade, The Stanley Parable, brought together by Dan Solberg. Dan Solberg is an interdisciplinary artist, freelance writer, and digital media professor, producing works about…

February 10th

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Happy Sunday, readers! Hmm. So, in a colossally disingenuous display of both-sides-y dog-whistle journalism, some fifth-rate Gamer™ rag has apparently gathered enough recalled copies of Too Human to summon Beelzebub and try to re-awaken the Great Toxic Ones of games culture from…