June 25th
byPeople often say that games give us a chance to try out being somebody else. But I think a great strength of this week’s writing was the pieces challenging us to be more aware of who we already are. Appropriation This week…
People often say that games give us a chance to try out being somebody else. But I think a great strength of this week’s writing was the pieces challenging us to be more aware of who we already are. Appropriation This week…
What is a role playing game? You might have a fixed idea of what the genre is and how it works, but this week some writers are challenging those assumptions and asking you to see them differently. That plus discussions of gender…
Hello and happy spring to all you lovely readers of Critical Distance. For those keeping score at home, I’ve been a touch discombobulated in the last few months, or as I like to describe myself: “Ahhhhhhhhhhhhhh!” In any case, I am thankful…
There’s a little event called E3 going on this week, and with it comes plenty of new games and rapid-fire discourse. Yet we stand firm in our mission to curate the internet’s most intriguing critical writing and challenging media. This week you’ll…
I feel like the world asked a lot of us this past month. Responsibilities come in all sorts, and sometimes they can catch us when we’re least prepared for them. All the same, we soldier on as best we can. This past…
This week we take a look at how we shape our personal worlds, and how games are shaped by us. Not just from a design standpoint, but by the way we explore our worlds and how that world informs the games we…
How can game creators design for specific flavours of fear? This question is a big theme of writing this week, in what has turned out to be a particularly good selection of critical writing on games. I’m excited to hit “publish” on this…
Worried about the future? Pull up a chair! This week features writing on fear and the economy in games such as Night in the Woods and Prey. The thrill of reaching an audience The Personal-Essay Boom Is Over – The New Yorker…
Direct Download With this interview, we move away from YouTube and delve into independent film, to talk with Philip Jones, the director of the 2015 documentary Gaming in Color. The documentary started with an intent to focus on the then-new Gaymer X…
I’m currently researching a literature review for my Computer Games Design Course, looking at trans representation in media[…] I was hoping you could give me some advice on possible academic texts or writings I can use within my dissertation. Thanks so much…