February 3
byI am not Kris Ligman. I am Cameron Kunzelman, and because of events both dangerous and deceitful far and wide, I am running This Week In Videogame Blogging this week. I don’t have any notes up top beyond the notes that I…
I am not Kris Ligman. I am Cameron Kunzelman, and because of events both dangerous and deceitful far and wide, I am running This Week In Videogame Blogging this week. I don’t have any notes up top beyond the notes that I…
This month’s Blogs of the Round Table received the biggest response ever: a cavalcade of contributions so intimidating, I can feel my wrists hurting in mere anticipation of the impending writeup. “Don’t do it Alan”, the sentient tendons whisper, but that would…
Editor’s note: This compilation has remained unscheduled in Critical Distance’s backlogs for going on three years and is no doubt out of date. We’ve elected to publish it so as to not let Sparky’s hard work to go to waste but we…
It’s Sunday! Let’s jam with some This Week in Videogame Blogging! IT’S THE ECONOMY On Tech Crunch, Tadhg Kelly has an interesting article on the inward-facing practices of “casual” games, and how their approach –focusing on metrics– is actually very familiar to…
If I had to describe Critical Distance with the title of a game, it’d be Infinite Undiscovery. Except I heard that game wasn’t too good. Oh well. Moving on: its’ time once again for This Week in Videogame Blogging, the web’s premier…
Hello C-D readers, this is your Captain speaking. I am back in the chair as is right and proper with the universe and we are ready to engage. Let’s get This Week in Videogame Blogging going! #1Reason Kim Swift, a developer who…
You’re reading this week’s edition of This Week in Videogame Blogging, which is kind of the whole purpose of Critical Distance. I’ll be taking over curation duties from Kris Ligman this week to bring you another fresh pile of good reads for…
It’s 2013! A new year and a time for resolutions, and I’m not talking about ‘1080p’ here. New Year’s Resolutions can be fun and inspiring, but there’s a balance between setting a formidable challenge and an unrealistic goal. Videogame players are no…
As 2012 comes to a close and we look forward to 2013, we at Critical Distance look back at all the great writing from this year. We dug deep through the 1080 links from all the 2012 entries of TWIVGB, narrowing it…
And here it is. After much loss of sleep and sanity the 2012 end of year podcast has finally arrived. After last year’s hopefulness of things being better, on one front 2012 proved to be an even worse year than its predecessor….