This Week in Videogame Blogging

September 29th

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Welcome back, readers. Hey! Just in case you missed it, a few days ago we published a killer Critical Compilation on Kentucky Route Zero by Nicholas O’Brien. Check it out! I’m now simultaneously exploring Koholint, Azeroth, and Erdrea. I’ve never stopped to…

September 15th

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Welcome back, readers. This week’s most prominent labour story in games (aside from what is starting to feel like quarterly announcements of bad news from GameStop) is the workplace culture inside indie publisher Nicalis. While most of the stories this year about…

September 8th

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Welcome back, readers. It’s a great week for critical games writing. Control seems to be the big game right now, and I swear I’ll play it as soon as I’m done with World of Warcraft Classic, which I’m playing for the first…

September 1st

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There’s no shortage of essential, boundary-pushing critical games writing these days, and that’s no less true this week. I’ve said before that it’s a pleasure and a privilege to curate this work, and I mean that. (Content Notifications: physical/emotional/sexual abuse) I had…

August 25th

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Welcome back, readers. I find I’ve been short on words the last couple of weeks. Maybe it’s end-of-summer blues, maybe it’s just the usual ebb and flow of my energy as a grad student who wears too many hats. But there’s still…

August 18th

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Welcome back, readers. For a discourse that doesn’t exist, there’s a whole lot of cool stuff going on in critical games writing this week. Keep reading, keep writing, and keep making good shit happen, friends. This Week in Videogame Blogging is a…

August 11th

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Welcome back, readers. Take a deep breath. Give yourself some space to be still, to practice gentleness, if you can. I’m going to go ahead and throw up a Content Notification here, as I’m about to work my way through some upsetting…

August 4th

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Welcome back, readers. I’m always surprised, in an exciting, fun kind of way, by how writers seem to sync up with one another from week to week on different topics in ways that aren’t necessarily guided by the games news cycle. One…

July 28th

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Welcome back, readers. I’m in the middle of my first summer doing this Senior Curator thing, and truth be told, I was a little worried that critical games writing would slow down a bit in these months. I’m used to an academic…

July 21st

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Welcome back, readers. So a delightful trove of documents and materials have surfaced this week detailing the early development history of the The Sims and how queerness was an integral–and subversive–inclusion from the beginning. And of course, it largely comes down to…