February 3rd
byWhy hello there, readers. I’m grateful to all of you who have taken time out of your very busy Kingdom Hearts III-playing schedules to sample some of the coolest writing on games around the web this week. It’s a week where yet…
Why hello there, readers. I’m grateful to all of you who have taken time out of your very busy Kingdom Hearts III-playing schedules to sample some of the coolest writing on games around the web this week. It’s a week where yet…
Okay, so to start with–and not especially related to this week’s roundup–this. Moral of the story: when developers engage in queer erasure, push back. It works. Live your gayest life, Kassandra. With that out of the way (and with my spirits raised),…
Happy Sunday readers! This week I’m thinking a lot about momentum. You see, I do believe that in some, small ways, things are getting better in gaming spaces in terms of representation, and in terms of what voices are included in both…
Welcome readers! Last week I was delighted to present a whole bunch of writing on queer game studies, but since no amount of queer games writing is too much (or let’s be real, enough), this week’s roundup opens with a section focused…
Welcome back readers! Who’s ready for a bold and exciting 2019? …Anybody? Okay, fair enough. We’re six days in and I’m already tired just thinking about all the things that could go wrong over the next 359 days. One thing I am…
The holidays strike me as a reminder that things are always in motion. Whether we’re trying to recapture the lost magic of yesteryear with loved ones, or navigating new challenges or traumas, the holidays remind us (or me, at any rate, if…
As we approach the end of the year–err, the Western colonial calendar year at any rate–the discourse of critical games writing naturally makes an annualized turn toward reflection on the bigger picture–be that via industry trends, communities of play, genre shifts, or…
This week’s roundup is (almost) all about failures: failures of game design, failures of fandom, the failures in the material world which are in turn reflected by the games we produce and consume, and more. I find it’s the kind of writing…
Happy December, readers. Has it really been three months already? There’s a whole lot of quality writing this week on Red Dead 2 and Assassin’s Creed: Odyssey. This doesn’t come as a surprise to me: both have been out for a few…
It’s been a busy week for games criticism, and that’s rad. Fallout 76 and Pokémon: Let’s Go! are among the big recent releases making their way through the critical circuit, and while there’s plenty of writing out there on each, the discourse…