October 2nd
byWelcome to our swanky new website! It’s been an intense week of web development, and I’m not sure I’ve ever felt quite this proud of a website I’ve worked on. I hope you like what you see, and do let me know…
Welcome to our swanky new website! It’s been an intense week of web development, and I’m not sure I’ve ever felt quite this proud of a website I’ve worked on. I hope you like what you see, and do let me know…
I’m blown away by the volume of high-quality writing this week. All the great stuff seems to be coming out at once! It’s overwhelming. To make it all a little easier to digest, I’ve broken this week’s roundup into four parts. Take…
I don’t look at the weekend the same way as I used to. It’s always had something of a rejuvenatory aspect, a magical means to reset the struggles and stresses of the previous week, enough to make the coming Monday more tolerable—though…
Welcome to this week’s late summer feast of writing on games, semiotics, and dogs. Morality First we address the moral questions explored in interactive fiction, as two critics play the politics of enlightenment. Pigmote Isle | Problem Machine The Problem Machine blog…
After a week of taco trucks, it’s time to settle down and digest the meaty issues in games criticism. A quick note before we continue: Critical Distance is just $40 away from the Patreon goal that allows us to stay afloat and…
This week’s blogging has me thinking about how developers manage the expectations of others, the roots of protagonists’ personal ethics, and how players’ morality is shaped by the expectations of people around us. Blame, shame and guilt chase each other around the whole of this roundup, as writers…
Whew! There was a LOT of great writing on No Man’s Sky to get through this weekend. Pretty soon the number of pieces of writing on that game will rival the number of planets it contains. Nobody can explore them all, so I’m here…
This week is all about those big, open spaces: the endless expanse of a procedurally-generated universe, the mysterious depths of the ocean, and the reimagined streets of a Pokemon-enriched city. Battlefields We start with escapism and its opposite. How do we cope…
Hope you’re keeping well and having an exciting Summer! I got to meet some of our regular readers this week at games academia’s big annual get-together. It was a great reminder of how insightful our supporters are, and how important it is to bridge…
This week in our roundup of games writing from around the web, we go on a little meditative journey about our place in the world and how we act within it. The digital is not flat We start by asking who we…