December 18th
…musing on why more games are not set in it.
Bah, feelings! Who needs them? Not Brad Gallaway. At least, not when they apply to game reviews.
On the subject of reviews, Adam Smith takes a glance back at 2011 in roguelikes. And on the more technical end of things, Gamasutra expert blogger speculates that we may be approaching a bottleneck in cloudgaming: “The Cloud isn’t as elastic as you think.”
I see no better way to cap off this week’s offerings than to refer you, dear reader, to Eric Lockaby’s latest. Lockaby, who knows damn well…