May 23rd
…loop.
- Early Assess: Hardspace: Shipbreaker Is the Labor-Conscious Game I’ve Been Waiting For | Fanbyte Ren muses on labour, death, and taxes under space capitalism in Hardspace: Shipbreaker.
- Elite [1984] – Arcade Idea Art Maybury takes inventory of all the little ways in which Elite‘s first-person, neoliberal-ish simulation and outlook are just a little… off.
“The worldbuilding flinches at every turn and just doesn’t add up. If I want it to work at all, I have to indulge in a little bit of speculative fiction myself. The license: we view Elite’s world not through
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