September 4th
…Then we turn to the broader social reception of games; in particular, public complaining and scaremongering.
- 1000 hours: why some Steam reviewers give negative reviews to games they’ve played forever | ZAM – The Largest Collection of Online Gaming Information Luke Pullen shares the results of an informal ethnography of complainers.
- The World’s Most Dangerous Game: Pokémon’s Strange History with Moral Panics | VICE | United States Lana Polansky gives a thorough overview of the toxic imaginaries about how Pokemon relate to the public sphere.
“”Satanists” became a boogeyman that could be blamed for
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