Assassin’s Creed III
…Connor is a constantly-spotted rube, a guy standing on a rooftop being yelled at by a guard.
Aside from poor implementation of stealth mechanics, AC3 also suffered from a unique kind of ludo-narrative incoherence (to borrow Lana Polansky’s terminology), because of the protagonist’s social status in the simulated game world. As Adrienne Shaw asked, what does stealth gameplay even mean in a world in which the main protagonist’s racialized identity makes him instantly visible to colonial onlookers?
In these moments, where Ratohnhaké:ton/Connor’s position in the colonial world is made unexceptional despite the fact that the game…