Design

December 8th

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Welcome back, readers. First things first: If you haven’t already seen Kris’ post on the site, it’s time for our end-of-year review, and we’re looking for your submissions and recommendations as we put everything together. Remember that both works that have and…

September 1st

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There’s no shortage of essential, boundary-pushing critical games writing these days, and that’s no less true this week. I’ve said before that it’s a pleasure and a privilege to curate this work, and I mean that. (Content Notifications: physical/emotional/sexual abuse) I had…