May 24th
byWelcome back, readers. Hey! We’ve got a new TMIVGV, courtesy of Connor which you should check out! I happen to be mired in the depths of a very, very grindy game right now, so having some thoughtful games writing to listen to…
Welcome back, readers. Hey! We’ve got a new TMIVGV, courtesy of Connor which you should check out! I happen to be mired in the depths of a very, very grindy game right now, so having some thoughtful games writing to listen to…
Welcome back, readers. Some news from around the site. First off, we’ve opened a new call for Critical Compilations! As an alleged academic, I have long appreciated these features as invaluable research resources, so if you’re interested in pitching one on a…
Welcome back, readers. Uppercut is cool. That is all. Some updates from around the site: Connor’s latest TMIVGV is live! Please keep sending cool games-related video content his way via the hashtag #TMIVGV. Also, if you missed it last week, the first…
Welcome back, readers. Hope everyone’s keeping safe. I’m currently a third (?) of the way to the supermassive black hole at the centre of our galaxy, but I can definitely still feel the four walls of my apartment pressing against me. We’re…
Welcome back, readers. Lots of outstanding writing this week. I’m at a loss for the attendant clever metacommentary to string it all together this week, so just read on and see for yourself! Keep reading and playing widely. This Week in Videogame…
Welcome back, readers, and welcome to a new year and a new decade. Things feel a little bleak right now, I know, but let’s do what we can to make the best of things, shall we? (Update Jan 6 2020: I have…
Welcome back, readers. This week there’s an emphasis on communities, and especially indie development communities and their relationship to larger-scale studio structures. I didn’t expect to be curating critical discourse on Half-Life: Alyx months before its release, but Trevor Hultner and Emily…
Welcome back readers. If you’re even casually interested in reading a weekly collection of critical discourse on games, there’s a non-trivial chance that you’re also aware by now that Blizzard did something notable this week not in thinking of its bottom line…
Welcome back, readers. I can’t tell whether it’s more to do with the uptick in coverage on spooky games, the sudden drop in temperature in my area, or the flurry of seasonal Twitter handles in my timeline, but Fall feels like it’s…
Welcome back, readers. It’s a great week for critical games writing. Control seems to be the big game right now, and I swear I’ll play it as soon as I’m done with World of Warcraft Classic, which I’m playing for the first…