April 7th
byHey there, readers. Hope you’re taking care of yourselves. I hate that at this point I more-or-less expect to have a new big headline about labour abuse to talk about each week, but that’s the reality. This time it’s BioWare, and while…
Hey there, readers. Hope you’re taking care of yourselves. I hate that at this point I more-or-less expect to have a new big headline about labour abuse to talk about each week, but that’s the reality. This time it’s BioWare, and while…
Happy Sunday readers. You’ll be very glad to know that I have braved an incalculable deluge of posts, tweets, and articles reeling at the name of Nintendo of America’s new president to bring you some quality stuff to read this week. Before…
So to start off my thoughts leading into this week’s roundup, what the absolute fuck, Activision? There isn’t a lot I can say here that more articulate voices haven’t already said, but a coincidence of record profits and massive layoffs is never…
Why hello there, readers. I’m grateful to all of you who have taken time out of your very busy Kingdom Hearts III-playing schedules to sample some of the coolest writing on games around the web this week. It’s a week where yet…
Happy December, readers. Has it really been three months already? There’s a whole lot of quality writing this week on Red Dead 2 and Assassin’s Creed: Odyssey. This doesn’t come as a surprise to me: both have been out for a few…
I’ve been thinking a lot this week about my editorial voice, and how to try and use it for good. Specifically, I’ve been thinking about how to balance the level-headed approach I believe curating quality games criticism demands with the subjectivity I…
Developers and critics alike have been discussing important games from the past this week, covering the gamut from Flash games to Far Cry 2. Meanwhile, newer cultural hits such as Dream Daddy and 17776 are having a big impact. Tend and befriend…
From the question of what’s wrong with games criticism, to critical writing on games that ask what’s wrong with us, this week brings us a bumper crop of original, inventive work. It’s not easy to keep up with it all, but we…
This week saw some social media drama in the games criticism sphere, as Georgia Tech Professor Ian Bogost invoked the pantomime conflict that is Ludology vs. Narratology. Beyond that discussion, it’s been a busy week for quality writing, with a lot of…
Do you feel like garbage right now? Well then I have a treat for you. Games critics this week have gone searching through the detritus of the city for hidden treasure, and created archives of material for others to enjoy. Along the way,…