temporality

Between vintage games collections, retro aesthetics, and the increasing interest in games from the museum sector, the position of games in their own time is a topic close to many people’s hearts. Games themselves are a medium that plays with time, inheriting questions of pacing and anticipation from cinema.

July 21st

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Welcome back, readers. So a delightful trove of documents and materials have surfaced this week detailing the early development history of the The Sims and how queerness was an integral–and subversive–inclusion from the beginning. And of course, it largely comes down to…