“Keywords in Play” is an interview series about game research supported by Critical Distance and the Digital Games Research Association.
This epsiode we speak with Florence Smith-Nicholls about the paper “The Dark Souls of Archaeology: Recording Elden Ring” (https://arxiv.org/abs/2204.10949). Florence is a game AI PhD researcher based in London. They also work as a Story Tech, a member of the writers’ room at the indie studio Die Gute Fabrik. Building on their background as an archaeologist, they have contributed to the field of archaeogaming through experimenting with archaeological approaches to titles such as Elden Ring and Nier: Automata.