Abstract image evoking bird silhouette

This week’s roundup features writing on the Far Cry games’ ambivalence, and reflections the uncomfortable ways games make us relate to our own minds. But first, This Week in Videogame Blogging brings you some examinations of how we relate to the economic systems around us through game systems.

System

Four pieces of writing consider the economics of games, and games that are designed to make us think about economics.

Structure

A vast number of different ways of thinking about narrative were crammed into just two pieces this week.

Sidelines

Two critics thought about marginalised positions in society this week, looking for ways that people find agency through media.

Shadows

In a fascinating pair of articles, critics examined their own relationship with psychology through games.

Far Cry

Finally, the new Far Cry game has people talking about villainy.

Far Cry 5 begins to reflect what author and professor of psychology and psychiatry Robert Jay Lifton, identified as the modern doomsday cult’s “ideology of killing to heal” or “altruistic murder.””


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