narrativity

October 27th

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Welcome back, readers. There’s lots of interesting writing on games this week, particularly from non-gaming-focused outlets. There’s also, it seems, a whole lot of big-name titles with really interesting writing coming out right now. Disco Elysium and The Outer Worlds come immediately…

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September 22nd

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Welcome back, readers. Despite presently being shipwrecked on Koholint Island and simultaneously stranded in Azeroth I had the pleasure of reading a bunch of cool games crit this week. Also, apropros of absolutely nothing specific happening in games news this week, have…

June 23rd

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Welcome back, readers. First of all, if you haven’t already checked out Gilles Roy’s stellar Critical Compilation on Assassin’s Creed III, I can’t recommend it enough! After so many sequels, III remains a sort of critical flashpoint for the series, so there’s…

June 2nd

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Welcome back, readers, and happy Pride Month! Many of this week’s selections can be related back to the notion of inclusivity in some way. The decisions you make as a designer to include (or not include) accessibility and/or difficulty options affects who…

May 26th

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Welcome back, readers. So, gaming disorder, huh? That’s a thing this week. I’m interested to see what kinds of critical responses emerge on this topic over the coming weeks, and how that influences (or doesn’t influence) the turn by big publishers towards…

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May 12th

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Welcome, readers (and Happy Mother’s Day to those who observe it today!). In reflecting on the major labour stories in games news this week, I think it’s important to keep in mind that while everyone under abusive management suffers, women, queer, and…