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This Week in Videogame Blogging is a roundup highlighting the most important critical writing on games from the past seven days.

Interviews

This week we start with interviews from independent developers on topics ranging from sustainability to elevating Palestinian voices.

““The goal is to let the player feel and understand what happened to the Palestinians during this dark era, which is still shaping our daily lives,” says Abueideh. “I want to deliver a message that the ethnic cleansing of Palestinians is an ongoing process that started in 1948. At that point, [players] will be able to understand what is happening today and can take a stand.””

Retrograde

Next up we’re collecting different conversations on “retro”–be it the commercialization of nostalgia, gatekeeping, or “lateral thinking with withered technology”.

“Reclaiming nostalgia isn’t just about saving money, it’s about saving culture. It’s about ensuring that the joy of gaming remains a shared experience, not a privilege for the few. Supporting preservation initiatives, like the Video Game History Foundation and the Internet Archive, open-source emulation projects, and communities is a start. These efforts don’t just safeguard games; they preserve the stories, contexts, and connections tied to them. These organizations remind us that the past isn’t a product to be owned but a legacy to be shared and understood.”

Critical Consciousness

Our next section looks at power structures–ideological, racial, capital–in and out of the industry.

“Like Ursula K. Le Guin observed, “Any human power can be resisted and changed by human beings.” What Civilization V understands is that deep societal discontent cannot long be ignored. No matter what form your government assumes, failing to deliver good governance has consequences. The governed can, and will, revoke their consent.”

Art and Craft

Here we’ve got some thoughts on character writing and artistic identity.

“The point of art, such as it is, seems to be to make something that only the creator could do, something that could only be the product of their ego. And if it’s not that, we call them hacks. Except, apparently, when they remake a videogame we like.”

Critical Chaser

This one was posted a year ago but I couldn’t not.

Most of the things Peter asked for eventually came true. The 3DS can now be hacked on all firmwares, including, should one desire, the ability to downgrade from an 11.0+ firmware.

The gacube emeleter, however, was never finished. And it was, and still is, the “devs obofihation“

We, the devs, are obligated. Let’s make it happen.


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