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God of War (2018)

As part of our new series of patron-supported Critical Compilations, today we tackle 2018’s God of War, brought together by Alon Lessel. Alon is a game critic, musician and Trotskyist from Israel. You can follow him on Twitter and Youtube.

A “well refined, polished, awesome game”, God of War is not “angry for the sake of being angry”. It doesn’t “forget about the plot and forget about the characters”.

These are all quotes from a review of God of War, but not the 2018 critical and commercial hit; they are taken from a 2005 video review

ReadySet Zam archive

http://readyset.zam.com/article/156/the-women-of-eve-online

http://readyset.zam.com/article/211/revisiting-no-russian-in-the-wake-of-paris

http://readyset.zam.com/article/188/a-deep-dive-into-the-fbis-bizarre-anti-extremism-browser-game

http://readyset.zam.com/article/128/the-zombie-apocalypse-10-years-on

http://readyset.zam.com/article/150/the-game-design-philosophy-that-explains-why-hots-players-are-so-nice

http://readyset.zam.com/article/158/what-killed-earthworm-jim

http://readyset.zam.com/article/181/far-cry-primal-is-an-almost-perfect-marriage-of-mechanics-and-history

http://readyset.zam.com/article/164/february-game-soundtrack-round-up

http://readyset.zam.com/article/149/what-happens-when-you-turn-10th-grade-into-an-rpg

http://readyset.zam.com/article/126/inside-the-retro-game-development-community

http://readyset.zam.com/article/148/birth-of-the-flight-simulator-link-goes-to-war

http://readyset.zam.com/article/99/birth-of-the-flight-simulator-genius-and-scandal

http://readyset.zam.com/article/122/the-truth-behind-tomb-raiders-fake-religions

http://readyset.zam.com/article/127/a-community-awakens-star-wars-rp-on-second-life

http://readyset.zam.com/article/144/january-game-soundtrack-round-up

http://readyset.zam.com/article/131/dating-sims-for-women-find-a-home-on-the-vita

http://readyset.zam.com/article/19/morgan-jaffit-from-freedom-force-to-hand-of-fate

http://readyset.zam.com/article/1895/japans-best-dragon-ball-fighterz-player-grabs-top-title-with-a-near-flawless-victory

http://readyset.zam.com/article/1884/icymi-pokken-just-crowned-its-first-american-world-champion

http://readyset.zam.com/article/1876/icymi-family-man-street-fighter-pro-strikes-back-to-win-major-tourney

http://readyset.zam.com/article/1871/vaping-congressman-accused-of-using-official-funds-on-steam-games-indicted-on-federal-charges

http://readyset.zam.com/article/1853/pathfinder-kingmaker-brings-the-classic-tabletop-series-to-life

http://readyset.zam.com/article/1849/icymi-what-went-down-at-evo-2018s-street-fighter-v-finals

http://readyset.zam.com/article/1809/hands-on-with-the-division-2

http://readyset.zam.com/article/1811/hands-on-with-capcoms-resident-evil-2-remake-and-mega-man-11

http://readyset.zam.com/article/1798/yakuza-kiwami-2-is-the-only-form-of-product-placement-ill-accept

http://readyset.zam.com/article/1648/what-is-mosaic-steven-soderberghs-game-like-interactive-tv-show

http://readyset.zam.com/article/1623/red-strings-club-provides-a-fresh-spin-on-old-cyberpunk-cliches

http://readyset.zam.com/article/1536/cat-sorter-vr-may-be-the-best-use-for-virtual-reality-to-date

http://readyset.zam.com/article/1471/dontnods-vampire-rpg-vampyr-requires-you-to-research-your-bloodbags

http://readyset.zam.com/article/1470/a-plague-tale-has-the-best-digital-rats-ive-ever-seen-in-a-damn-videogame

http://readyset.zam.com/article/1442/vaping-congressman-accused-of-spending-campaign-funds-on-steam-games-likes-fidget-spinners-too

http://readyset.zam.com/article/1143/a-dating-sim-where-you-smooch-skeletons-and-zombies

http://readyset.zam.com/article/926/metal-gear-survive-is-a-co-op-zombie-surviva—pffff-hahahahahaha

http://readyset.zam.com/article/328/vaping-congressman-accused-of-using-campaign-funds-on-1300-worth-of-steam-games

http://readyset.zam.com/article/305/lauras-fanfiction-library-do-not-post-very-serious

http://readyset.zam.com/article/310/layer-battle-arena-is-the-esports-anime-weve-all-been-waiting-for

 

http://readyset.zam.com/article/1851/opinion-against-games-using-dead-kids-as-plot-devices

http://readyset.zam.com/article/1825/you-know-what-fromsoftware-game-really-needs-a-remake-kings-field

http://readyset.zam.com/article/1772/welp-devolver-won-e3-again

http://readyset.zam.com/article/1771/the-skyrim-on-alexa-gag-is-cruel-because-it-should-be-real

http://readyset.zam.com/article/1696/the-reviewer-and-the-critic

http://readyset.zam.com/article/1710/monster-hunter-world-is-a-200-hour-tutorial-for-the-other-monster-hunter-games

http://readyset.zam.com/article/1708/with-arcade-edition-is-street-fighter-v-finally-worth-playing

http://readyset.zam.com/article/1699/looking-back-at-yakuza-3-and-its-rare-portrayal-of-orphans-in-japan

http://readyset.zam.com/article/1698/why-indies-are-thriving-on-nintendo-switch

http://readyset.zam.com/article/1700/farewell-demons-souls

http://readyset.zam.com/article/1678/closing-the-book-on-open-world-games

http://readyset.zam.com/article/1677/for-all-its-influence-shadow-of-the-colossus-best-design-practices-have-gone-ignored

Contribute to Critical Distance

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There are a number of ways you can contribute to Critical Distance and help enrich the growing community of online videogame criticism.

  • Let us know about great examples of games criticism you have recently read, and the preferred way to do that by sending links to the Critical Distance twitter account in an @reply, mentioning the feature you are submitting for (e.g. TWIVGB). You can also email us at the address below or join us on Discord.
  • If you have a videogame criticism blog, feel free to let us know about it. You can email us,
  • Assassin’s Creed III

    Critical Distance is proud to present this Critical Compilation of Ubisoft’s Assassin Creed III, curated by Gilles Roy. A history scholar with game design training at Montreal’s INIS, Gilles is also co-editor at Play the Past. You can follow him on Twitter @gillesroy.

    In releasing the remastered edition of Assassin’s Creed III (AC3) in March 2019, interactive entertainment giant Ubisoft also delisted the original installment of the game from digital distribution platforms and services such as Steam and Uplay.

    Perhaps it made commercial sense for Ubisoft to do this; such a move also prevented new players from

    January 8th

    …to Infinite Llama’s quite unique contribution to this dialogue (pentalogue? infinitelogue, I suppose) on cheating. (It turns out that, when you have an infinite number of llamas, they cheat on/with each other in an eye-opening range of geometries.) (I’m not even sure if David’s being serious here or not… – Ed.)

    Many thanks to those of you who sent in links: I was quite nervous about this going in, but I ended discarding another dozen articles that I could have easily included. As a reminder, you can contact us via email or Twitter. A happy 2012 to you all!

    July 2020

    …V. What kind of dissonance? Ludonarrative dissonance! *takes a shot*. (Manual captions) [Note: embedded advertising, violence, GTAV plot spoilers]

    Digital Playgrounds

    The relationship of videogame spaces to the form, feeling and rules of play gets a dynamic inquiry from these four excellent essays.

    • Fortnite: The Party That’s a Platform – Errant Signal (41:13)

      Chris Franklin suggests Fortnite’s design directs players more toward social or casual rather than competitive play – a design system that has merits until you consider the cynical capitalising of social pressures that accompanies it. I particularly like the deliberate and

    Visual Essay Jam roundup

    all of the participants for their work. My goal in creating a jam of this type was to capture the social and collaborative opportunities offered to developers by game jams to writers, and also to follow in the footsteps of Llaura Dreamfeel’s Flatgame Annual, where the jam is based around a set form to experiment with rather than a theme to answer to.

    If you are inspired to create your own visual essays, or even organize a visual essay jam of your own, I would love to hear about the results. Get in touch through twitter – @netgal_emi

    Abstract image evoking bird silhouette

    This Year In Videogame Blogging: 2018

    …about horror and kink for years. They explore this connection with SOMA and their own personal way of playing this type of game with others.

  • Floor Kids – Rhythm and Creativity | YouTube – PostMesmeric – Alex Carlson Alex Carlson finds the rhythm game genre stale, and then he plays Floor Kids, which switches up the formula by adding a degree of creativity and style to the timed button presses.
  • Dying By The Creed | Corporate Future Nightmare World – Brendan Vance Brendan Vance, whose favorite Assassin’s Creed game was the first one, a strange experimental open world…
  • April 29th

    …painting. There should be a vision, a scene, an interaction at the core of each set piece with the rest unfolding from it.

    Brilliant stuff. Go read it, if only for all the brilliant images of paintings the Museum holds.

    Also brilliant this week was Cara Ellison’s discussion of Christine Love’s ‘Don’t Take It Personally, Babe’ and ‘Being Single in Public’ for the Unwinnable blog:

    Playing Don’t Take It Personally, Babe when you’re single, and have been for a while, is an alienating experience. It’s a wonderful shorthand of the messages that are going on…

    October 3rd

    …be both reflective of and highly thematically critical of the capitalist machine in which it is both set and produced.

    “Her interactive did not intentionally make a scathing indictment of our entire social and economic world order, they just made a game set in it, starring a person whose values conform to its popular values, and unfortunately it’s really hard to do that WITHOUT making it come off as a scathing indictment.”

    Limit Breaks

    Next up we have three JRPGs unpacked along very different critical axes, looking at narrative structure, queer community, and marketing