June 25th
byWelcome back readers. We squeaked this week’s issue in just in the nick of time–in my time zone, at least! So whether you’re a night owl like me or you’re checking in the next morning, kick back with us and tuck in…
Welcome back readers. We squeaked this week’s issue in just in the nick of time–in my time zone, at least! So whether you’re a night owl like me or you’re checking in the next morning, kick back with us and tuck in…
Welcome back readers. Let’s start this issue off with some news from around the site. First up, new Keywords! This edition’s guest, Dr. Gejun Huang, is our first in a miniseries highlighting intersections between Chinese and Australian games scholarship. Check it out…
Download “Keywords in Play” is an interview series about game research supported by Critical Distance and the Digital Games Research Association. This episode marks the beginning of a special 6-episode Season of Keywords in Play, exploring intersections and exchanges between Chinese and…
Welcome back readers. I took a day to myself this weekend to attend some local Pride festivities, so we’re operating on a Monday schedule this week. Speaking of which, let me plug that Queer Games Bundle running on Itch through June once…
Welcome back readers. This year’s edition of the Queer Games Bundle hosted on itch.io is live and runs through the duration of Pride Month, so let me open this week’s issue with a nice lil’ plug for that right here. Now, the…
Welcome back readers. We’ve got a little bit of everything this week, with the highlights spanning DOOM WADs, interviews, viral hits and sleeper hits. Let’s tuck in. This Week in Videogame Blogging is a roundup highlighting the most important critical writing on…
Welcome back readers. We’re firmly and decisively on-time this week, Zelda or no Zelda. Just don’t ask me about my email turnaround. This Week in Videogame Blogging is a roundup highlighting the most important critical writing on games from the past seven…
Welcome back readers. Thanks for bearing with me during my first ever “Zelda Mulligan” during my tenure here–first only, perhaps, because I joined Critical Distance the year after the last Zelda came out. While I can hardly say I’ve got a probably-two-hundred-hour…
Welcome back readers. We’ve got a diverse slate of cool-and-neat picks for you this week, so let’s tuck right in! This Week in Videogame Blogging is a roundup highlighting the most important critical writing on games from the past seven days. Soulless…
Welcome back readers. Layoffs in tech and culture writing have become so ubiquitous of late as to invite desensitization, but to echo Kaile’s sentiment this week, Vice’s choice to wind down Waypoint hits different, worse, more personal, and I suspect that’s the…