November 15th
byEvery week these posts seem to get longer and longer, so I’m going to endeavour to limit the links contained in This Week In Videogame Blogging to truly “the best of the best of the best, sir!” I hope it’s of some…
Every week these posts seem to get longer and longer, so I’m going to endeavour to limit the links contained in This Week In Videogame Blogging to truly “the best of the best of the best, sir!” I hope it’s of some…
This Week In Videogame Blogging would like to acknowledge the useful contribution of everyone who’s been sending links to the critical distance twitter account. It’s been very helpful so please keep ‘em coming! By the time I’d written last weeks post, a…
Another mammoth week for TWVIGB and games writing, so strap yourself in for a healthy dose of games criticism from this week plus some. We’ve also started syndicating TWIVGB to Game Set Watch and Gamasutra, so you can also catch us there…
Welcome back to This Week in Videogame Blogging, another instalment of the most interesting bits of reading I've found across the blogosphere this week. Actually, last week got lost in the shuffle while being obscenely busy. So here it is, the first…
At the time of its release, Grand Theft Auto IV was hailed as the most important moment in the development of games as art, and their mainstream acceptance as such. It had the usual controversies, from reactionary conservatives as well as genuinely-offended…
This week we find our hero in bed, laid up with a serious head cold. But This Week In Videogame Blogging goes on ahead regardless. Lyndon Warren finishes his 11-part pacifistic play-through of the original Fallout. Highly recommended game diary. Here's another…
When Valve started to put ‘director commentary’ into their games, it opened the conversation of game design to a wider audience. Personally, it allowed me to enjoy the game even more than my first playthrough. It’s a wonderful bonus, and I’m very…
Straight into This Week In Videogame Blogging with some links to stuff I missed last week. Peter Kirn of create digital music interviews indie game ‘Osmos’ creators. Michel McBride talks audio-visuals and the game Audiosurf: a sure-fire way to get this author’s…
Quick! It's that day of the week again, which means it's time for a decidedly laissez-faire overview of the game criticism blogosphere. And don't forget: you can always send links to Critical Distance's twitter account for inclusion in TWIVGB. After last week's…
By the time you’re reading this we brave few involved should have recorded a new CDC podcast for your listening pleasure (in six to eight weeks’ time). Until then, how would you feel about taking a stroll about the blogosphere with This…