April 15th

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Videogames: where frustration and inconvenience can be enjoyable. This week’s roundup features writing on the design and portrayal of economic systems, emotional loops, and physical structures for human bodies. Fathers First, this week brought us three pieces about dad games, children, and…

Dark Souls

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It is said there exists, somewhere in the world, a Dark Souls bible. The primeval design document for From Software’s opaque opus. It may be kept in rotting cell, or a locked chest. It may be stashed in the cavernous hollow of…

March 18th

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Responses to the Trump administration’s meeting to discuss links between videogames and violence feature prominently This Week in Videogame Blogging – but this roundup starts with some art history. Bad art Two Unwinnable articles this week argue for aesthetic reclamations of bad…

March 11th

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Games critics are always exploring new ways to talk about digital media, be it genre, narrative structure, architecture or the material thinginess of computers themselves. The latest This Week in Videogame Blogging features artists, journalists, and historians trying out new perspectives on…