April 2015
byHello Friends! As it’s May 4th, I’ll go ahead and do the obligatory “May the fourth be with you” salute. Of course, if you prefer the dark side, you can wait till tomorrow when it’s Revenge of the Fifth. Ok, now that’s…
Hello Friends! As it’s May 4th, I’ll go ahead and do the obligatory “May the fourth be with you” salute. Of course, if you prefer the dark side, you can wait till tomorrow when it’s Revenge of the Fifth. Ok, now that’s…
Hello, dearest games literati, and welcome to another edition of This Week in Videogame Blogging! This week’s theme is that there is no theme; instead, enjoy a mixed bag of thoughtful bites on everything from international politics to level design in Dark…
Welcome, welcome. Thank you for another mind-opening edition of Blogs of the Round Table. This past month we encouraged you to think about the small but important difference a character palette can bring to your attention. We wanted to know about ‘palette…
Welcome to a new minisode of the Critical Distance Confab. In case you are just joining us or need a refresher, we here at Critical Distance are trying something new with a series of podcast minisodes. Here, each month, myself and a…
Hello again, readers! The weather’s been unpredictable where I am, and the question “Do I need a coat?” has become the subject of intense philosophical debate and meteorological scrutiny. But you know what’s always stylish, flattering, and appropriate for whatever life throws…
Welcome to This Week in Videogame Blogging! There’s a lot of writing this week, let’s go through them. First, Erik Bigras explores the epistemological boundaries around our concept of a “good” videogame, and Andy Astruc writes of their experience playing Skyrim’s “Live…
This month we are joined by game historian, University of Lancaster PhD candidate and editor-in-chief of Silverstring Media’s Critical Publishing arm, Zoya Street. Zoya has written two seminal books on games, Dreamcast Worlds and Delay, and is the founder of the wonderful…
Critical Distance is proud to present this Critical Compilation of cult classic Deadly Premonition by Robert Hughes, which represents the first in our new series of commissioned features. Since its staggered transcontinental release in 2010, Deadly Premonition has been a source of…
Hello, readers! If you’re anything like me, you’re choking down a boatload of antihistamines to survive a brutal allergy season. And so, bleary-eyed, exhausted, and sniffling… I bid you welcome to another installment of This Week in Videogame Blogging. Worldbuilding If you’ve…
Good morning! To those who celebrate it, a Happy Easter! Let’s get right underway with This Week in Videogame Blogging! Systems and Beyond Systems On First Person Scholar, Gino Grieco has produced a stellar essay on the lenticular design of Nintendo games…