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Dragon Age II

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Critical Distance is proud to present this Critical Compilation of BioWare’s critically polarizing Dragon Age II by Rollin Bishop, as part of our new series of commissioned features. Dragon Age II is a divisive video game, but not so much within critical…

Abstract image evoking bird silhouette

May 3rd

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Hello, dearest games literati, and welcome to another edition of This Week in Videogame Blogging! This week’s theme is that there is no theme; instead, enjoy a mixed bag of thoughtful bites on everything from international politics to level design in Dark…

April 26th

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Hello again, readers! The weather’s been unpredictable where I am, and the question “Do I need a coat?” has become the subject of intense philosophical debate and meteorological scrutiny. But you know what’s always stylish, flattering, and appropriate for whatever life throws…

April 19th

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Welcome to This Week in Videogame Blogging! There’s a lot of writing this week, let’s go through them. First, Erik Bigras explores the epistemological boundaries around our concept of a “good” videogame, and Andy Astruc writes of their experience playing Skyrim’s “Live…

Deadly Premonition

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Critical Distance is proud to present this Critical Compilation of cult classic Deadly Premonition by Robert Hughes, which represents the first in our new series of commissioned features. Since its staggered transcontinental release in 2010, Deadly Premonition has been a source of…