Abstract image evoking bird silhouette

September 30th

I want to begin with a confession: I’m tired. It’s been an emotionally draining news week pretty much regardless of what interests and channels you follow. I say this bearing in mind the privilege I enjoy in passing for straight, white, and…

September 23rd

This is my fourth week as Senior Curator for Critical Distance, and I am at once in a never-ending state of learning and growing, and having the time of my life. I’m beginning to recognize patterns and trends in games discourse–not only…

September 16th

How can I express my excitement over the past seven days? This has been an incredible week for writing in games. This week’s banner release is Shadow of the Tomb Raider, and leading the charge in critiquing that game’s failure to tackle…

September 9th

This week brings a selection of powerful and timely articles about inclusivity within games as well their overlapping communities of play, design, and criticality. With a shift by some major journalistic outlets away from scored reviews, as well as continued troubling reports…

September 1st

This week I have enjoyed a wealth of fine criticism concerning the relationship between games and the recent past as authors explore “retro” trends in titles new and old.¬†Great writing is also being done on the nature and role of criticism itself,…

Here Comes a New Challenger!

Hello! I’m Chris Lawrence, and I am excited to announce that as of this week, I am joining the team as incoming Senior Curator for Critical Distance. You may know me from my ongoing work as Commentaries Editor for First Person Scholar,…