This Week in Videogame Blogging

September 26th

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This Week in Videogame Blogging, now in rapidfire-mode since there’s so much to get through: Fraser Alison at Red Kings Dream writes about ‘A grammar of games’ [dead link, no mirror available]. Tom Francis writing for PC Gamer informs us of some…

September 19th

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We’re back for another week of top-shelf videogame blogging, writing and criticism. First up, Rob Zachny writing for Gamers With Jobs talks about RUSE and ‘the Fall of France’. It’s a story about a young girl who meets a pianist… kidding! That…

September 12th

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I know it’s late this week, so let’s get right into it. There are two video essays this week. Continuing his series examining Shadow of the Colossus and Ico, TheGameLocker published the third part this week. At the Escapist Daniel Floyd in…

September 5th

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Critical Distance is back for another installment of This Week in Videogame Blogging. I’ll be filling in for Ben with a fresh round-up of the latest and most interesting pieces of analysis and criticism from all across the gaming blogosphere. Kate Simpson…

August 29th

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It’s time once more for This Week in Videogame Blogging, in which we take a look at some of the most interesting pieces of criticism and analysis from across the blogosphere. I’ll be taking a break from compiling TWIVGB for a few…

August 22nd

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Just a quick one this week, as my country heads to an election and I spent all day at a polling booth spruiking for a grassroots organisation unaffiliated with any party. But that’s neither here nor there; it’s time for This Week…

August 15th

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Since last week’s instalment, Justin Keverne completed his annotated walkthrough-meets-examination-meets-deconstruction of Deus Ex’s first level – Liberty Island. Weighing in at six lengthy parts, it’s very thorough. Missed this one in the shuffle last week but it’s too brilliant to omit; Auntie…

August 8th

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I spent the latter third of this week recovering from an operation to remove my wisdom teeth, so if anything seems a bit off in This Week In Videogame Blogging, I’m going to blame it on the drugs. First up this week…

August 1st

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I missed this because I was away last week at the snow, making snowpeople and snow forts and having an all around great time: Tim Stone invents a fanciful interview with The Flight Sim Genre (yes, the genre personified) in which some…

Abstract image evoking bird silhouette

July 25th

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Ben kindly asked me to take over this week as he would be away from the internet and, as you can imagine, that makes it difficult to complete one’s duty of rounding up the best the blogosphere has to offer. To start…