This Week in Videogame Blogging

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February 7th

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Welcome to the first TWIVGB for February. At this rate, the first anniversary of TWIVGB will be upon us before we know it. This week Evan Stubbs finishes his three part series of musings on online digital distribution for games [dead link,…

January 31st

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Welcome to the Church of This Week In Videogame Blogging. I’ve prepared a special sermon once again, oh ye faithful. SnakeLinkSonic wrote last week about the connection between Star Wars and Metal Gear. You didn’t see that one coming did you? You…

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January 24th

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It’s a long way to Tipperary, it’s a long way to go. Mercifully closer is This Week in Videogame Blogging, which just happens to be right here. Jenn Frank of Infinite Lives writes one of the best explications of the importance of…

January 17th

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Let us ponder together the mysteries of the week in videogame blogging, but first something I missed reading last week. And it’s Ian Bogost writing about the potential for fruitful exploration of classic consoles and expired platforms by developing new titles for…

January 10th

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And we’re back, with the first instalment of This Week In Videogame Blogging for 2010. Straight to it as there’s a lot to get through, having been off-air for some time, and quite a bit of it has been sent in by…

December Supplemental

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Due to holidays, travel and work commitments, I haven’t been present for much of the online goings-on of the past week or so. In lieu of a proper TWIVGB last week, here’s a mid-week supplemental edition with the caveat that I haven’t…

December 13th

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So called ‘real life’ reasserts it’s dominance again this week, forcing my hand into writing TWIVGB a little earlier than I usually do. Apologies if I miss anything particularly noteworthy from the week, and you can always get in touch to let…

December 6th

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Time again for another instalment of This Week In Videogame Blogging – but first a quick preface. I want to apologise to all the people who have emailed links over the past few months with and suggestions to pieces of critical writing….

November 29th

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What with new games to play, steam sales to snap up bargains from, and the never-ending deluge of solid games criticism it’s been a tough week to stay on top of it all. As always, please consider sending links to the Critical…

November 22

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In the middle of the torrent of newly released games, Andrew Smale, aka gatmog, writes instead about the six-month old game Prototype in a post titled, “Prototype: With Great Power Comes No Responsibility”. His thesis – that “Prototype is advertised as a…