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April 26th

…seemed to be that endings were bad intrinsically, however I felt that the take-away was more that Fallout 3‘s ending was bad. Go read it for yourself.

Finally, we come to what I feel is this weeks absolute must read – and it comes to us via Critical Distance contributor’ Christopher Hyde’s tumblr blog. He links to a piece of writing from a film criticism website that, when it comes down to it, is lamenting the lack of any serious games criticism.

In the post “The Alligators Have Good Graphics: Beginning Game Criticism, Pt 1“, author Logan Crowell,…

ReadySet Zam archive

http://readyset.zam.com/article/907/what-no-mans-sky-means-for-the-future-of-open-world-games

http://readyset.zam.com/article/868/all-the-revealed-pokemon-from-sun-and-moon-rated-by-ridiculousness

http://readyset.zam.com/article/865/walking-simulators-are-growing-up-and-stepping-out

http://readyset.zam.com/article/860/on-videogame-difficulty-settings-and-second-cheapest-wine

http://readyset.zam.com/article/839/the-new-ghostbusters-is-awesome-heres-why

http://readyset.zam.com/article/817/pokemon-go-isnt-made-for-hikers

http://readyset.zam.com/article/809/lest-we-forget-world-war-i-in-videogames

http://readyset.zam.com/article/785/stuff-i-want-to-see-in-pokemon-go

http://readyset.zam.com/article/768/competitive-overwatch-turns-the-game-upside-down—for-better-and-for-worse

http://readyset.zam.com/article/772/star-trek-is-finally-gay

http://readyset.zam.com/article/766/pro-social-behavior-in-overwatch

http://readyset.zam.com/article/717/seven-kickstarters-mighty-no-9-is-definitely-better-than

http://readyset.zam.com/article/722/steams-summer-sale-is-here

http://readyset.zam.com/article/694/zams-picks-for-best-of-e3-2016

http://readyset.zam.com/article/623/we-should-pay-more-attention-to-esports-losers

http://readyset.zam.com/article/653/the-bethesda-rainbow-pins-were-the-classiest-thing-ive-ever-seen-at-e3

http://readyset.zam.com/article/651/fifa-17-the-journey-is-the-first-sports-game-i-actually-want-to-play

http://readyset.zam.com/article/648/whats-going-on-with-ea-originals-and-fe

http://readyset.zam.com/article/632/nightmares-ive-had-since-i-started-playing-overwatch

http://readyset.zam.com/article/630/deus-ex-mankind-divided-doesnt-appear-to-have-an-original-bone-in-its-body

http://readyset.zam.com/article/622/where-could-uncharted-4s-dlc-take-us

http://readyset.zam.com/article/607/the-success-of-uncharted-4s-ending

http://readyset.zam.com/article/587/reaper-names-is-my-favorite-overwatch-joke-right-now

http://readyset.zam.com/article/582/the-most-important-difference-between-overwatch-and-battleborn-is-tone

http://readyset.zam.com/article/579/a-list-of-scenarios-overwatch-would-consider-plays-of-the-game

http://readyset.zam.com/article/574/the-curiously-simple-vision-behind-stellaris

http://readyset.zam.com/article/565/six-wii-u-games-to-revisit-now-that-probably-not-much-else-is-coming-out-this-year

http://readyset.zam.com/article/548/what-i-talk-about-when-i-talk-about-endless-running

http://readyset.zam.com/article/521/the-magic-circle-tells-videogames-to-want-more

http://readyset.zam.com/article/522/the-rise-of-the-stand-alone-demo

http://readyset.zam.com/article/516/why-is-doom-so-great-its-not-afraid-to-be-itself

http://readyset.zam.com/article/506/theres-nothing-wrong-with-digital-vanity

http://readyset.zam.com/article/498/fallout-4s-dlc-gives-the-game-a-sorely-needed-sense-of-purpose

http://readyset.zam.com/article/485/game-of-thrones-recap—season-6-episode-3-oathbreaker

http://readyset.zam.com/article/429/tactics-vs-strategy-what-the-differences-are-and-why-you-should-care

http://readyset.zam.com/article/457/game-of-thrones-recap—season-6-episode-2-home

http://readyset.zam.com/article/448/how-the-culling-misses-battle-royales-point

http://readyset.zam.com/article/430/game-of-thrones-recap—season-6-premiere-castle-back-to-black

http://readyset.zam.com/article/420/capcom-pro-talk-is-the-esports-show-weve-been-waiting-for

http://readyset.zam.com/article/408/how-dark-souls-iii-designs-around-our-expectations

http://readyset.zam.com/article/385/blitz-the-league-ii-is-an-underplayed-treasure-of-absolute-game-candy

http://readyset.zam.com/article/353/sex-is-like-dark-souls

http://readyset.zam.com/article/342/we-live-in-a-post-pt-world

http://readyset.zam.com/article/352/how-the-division-helped-me-better-understand-games

http://readyset.zam.com/article/300/why-i-probably-wont-beat-baldurs-gate-siege-of-dragonspear

http://readyset.zam.com/article/283/going-off-the-road-how-racing-games-are-changing

http://readyset.zam.com/article/280/the-problem-with-fighting-game-single-player-modes

http://readyset.zam.com/article/286/salt-and-sanctuary-is-the-best-game-title-ive-seen-in-a-long-time

http://readyset.zam.com/article/234/i-want-games-that-hit-me-like-a-punch-to-the-face

http://readyset.zam.com/article/163/escaping-the-puzzle-prison

Kentucky Route Zero

…full online, Aubrey Anable’s Playing with Feelings: Video Games and Affect delves deeply into the game:

A central concern of Kentucky Route Zero is the way our access to the past is always only partial, and uniquely so, depending on the limitations of the systems of memory and the bodies through which we store and access history, including the game itself.

Lastly (for now), the ever-insightful Cara Ellison grapples with the game’s affect in a personal, poetic, and pointed reflection:

When you are an adult, your access to those new, novelty virtual spaces starts

May 17th

  • Video Game Beards as Visual Storytelling: A Transgender Perspective – Uppercut Stacey Henley examines the history of beards in games, from technological workaround, to cartoonish character tropes, to ruggedness shorthand, and beyond.
  • How The Sims Has Been Quietly Queering Suburbia for Two Decades | Fanbyte Ariana DiValentino recounts 20 years of absolutely normal everyday queerness in The Sims.

“The Sims franchise has never been marketed as “queer” or “liberal” or “progressive” or any other politically-coded term. Queerness is just a built-in feature of the life simulation game, not unlike the way it is for

May 2nd

…The Mortal Kombat Movie Rules, Actually | VICE Cameron Kunzelman makes sense of how the new Mortal Kombat film makes sense of thirty years of lore, violence, spectacle, and character-building.

“When Cole is revealed to be the descendant of Scorpion, or when his family sees him kill a four-armed troll creature and they don’t really react at all to it, I take the swelling music at face value and lean into whatever emotions the film is asking me to give over to it. Liu Kang summons a dragon of pure flame as the ultimate revenge for the…

April 10th

“This six-hour digital film is the physical form taken by a 26 year personal relationship between a man and a game, and all of the attendant impressions, thoughts, memories, and tears. When we meticulously render our entire relationship with something into art, what shape does it naturally take? How much of this idealized response is amputated by the formal limitations of a novel, a personal essay, an album, or a film? The recent surge in popularity of literary autofiction, and the heated contesting of its definition and parameters, strongly hints at an answer. We enjoy art located

October 14th

…the past year and a half, but I got laid off this past Friday. While I am taking the opportunity to re-build my portfolio and such, I also have a lot more free time to devote to my blog.

With layoffs seeming to come from half a dozen studios a week these days, it’s definitely a tough time for a lot of devs out there. Will, who has a background as a game studies academic, definitely lends an uncommon perspective to games blogging so it’s really good to see him making something positive out his situation. (But we’re…

Kotaku UK archive

…Campaign Bust 2015/05/29 Everything You Could Possibly Want To Know About The Pillars Of Eternity Card Game 2015/05/29 I Enjoyed My Brief Half Hour With Batman Arkham Knight 2015/05/29 Running Money Helped Us Make Dream Game 2015/06/01 Defence Flood Halos Hated Enemy 2015/06/01 Destinys Prison Elders Let Us Take Breaks 2015/06/01 How Heavensward Is Taking Final Fantasy Xiv Forward 2015/06/02 Hatred Kotaku Review 2015/06/02 Life Is Strange Is Getting Really Really Good 2015/06/02 Splatoons Ranked Mode Surprisingly Hardcore 2015/06/03 Developer Sees Game Announcement Realises Hes Making Game 2015/06/03 Four Months Later Peter Molyneuxs Godus Is Still A Mess 2015/06/03 Juicy…

BioShock

…developed paragraphs rather than bullet points. I’m not sure I actually ended up holding to that, but that was at least the approach I tried to apply. I am positive I left some excellent posts out, mostly by failing to find them in the vast wilds of the internet. If I omitted your dissertation on the semiotics of dentistry in the context of Rapture, it is probably because I didn’t run into it while I was doing my survey. Would you kindly let me know about it in the comments, via Twitter, or with an e-mail?

Last updated: 12/5/09

November 22

…through it. My skepticism, I believe, was warranted. About the best one can say about “No Russian” is that it is morally confused and dramatically lazy. Yes, of course, it is affecting and provocative — but so is purposefully stomping on someone’s big toe. This is essentially what “No Russian” does when it desperately needs to do much, much more.

For the record, Kieron Gillen of Rock, Paper, Shotgun agrees, saying simply “It’s bullshit, isn’t it?” Not content to just leave it at that however, Gillen goes on to explain why – because essentially “Anyone else who tries…