Emilie Reed | Keywords in Play Podcast, Episode 2
…you know, nowhere and, you know, like appeared in like 2007 or something. Because there’s always kinda been this underlying strand of non-mainstream production as long as videogames have existed. Things like modding communities and like homebrew and other kind of small scale like postcardware, all those sorts of things. Those are arguably like a very similar ethos to indie games in some cases but they’re much harder to like put a fence around as a separate piece of artwork. Especially like modding or homebrew cus those are, you know, potentially you know, technically illegal [laughing] sometimes.
[Laughing]
Darshana:…