October 6th
byWelcome back, readers. I can’t tell whether it’s more to do with the uptick in coverage on spooky games, the sudden drop in temperature in my area, or the flurry of seasonal Twitter handles in my timeline, but Fall feels like it’s…
Fun takes on many meanings in games, but here I’m using the tag for humorous articles.
Welcome back, readers. I can’t tell whether it’s more to do with the uptick in coverage on spooky games, the sudden drop in temperature in my area, or the flurry of seasonal Twitter handles in my timeline, but Fall feels like it’s…
Welcome back, readers. Hey! Just in case you missed it, a few days ago we published a killer Critical Compilation on Kentucky Route Zero by Nicholas O’Brien. Check it out! I’m now simultaneously exploring Koholint, Azeroth, and Erdrea. I’ve never stopped to…
Welcome back, readers. Despite presently being shipwrecked on Koholint Island and simultaneously stranded in Azeroth I had the pleasure of reading a bunch of cool games crit this week. Also, apropros of absolutely nothing specific happening in games news this week, have…
Welcome back, readers. This week’s most prominent labour story in games (aside from what is starting to feel like quarterly announcements of bad news from GameStop) is the workplace culture inside indie publisher Nicalis. While most of the stories this year about…
Welcome back, readers. It’s a great week for critical games writing. Control seems to be the big game right now, and I swear I’ll play it as soon as I’m done with World of Warcraft Classic, which I’m playing for the first…
Welcome back, readers. I find I’ve been short on words the last couple of weeks. Maybe it’s end-of-summer blues, maybe it’s just the usual ebb and flow of my energy as a grad student who wears too many hats. But there’s still…
Welcome back, readers. For a discourse that doesn’t exist, there’s a whole lot of cool stuff going on in critical games writing this week. Keep reading, keep writing, and keep making good shit happen, friends. This Week in Videogame Blogging is a…
Welcome back, readers. Take a deep breath. Give yourself some space to be still, to practice gentleness, if you can. I’m going to go ahead and throw up a Content Notification here, as I’m about to work my way through some upsetting…
Welcome back, readers. I’m always surprised, in an exciting, fun kind of way, by how writers seem to sync up with one another from week to week on different topics in ways that aren’t necessarily guided by the games news cycle. One…
Welcome back, readers. I’m in the middle of my first summer doing this Senior Curator thing, and truth be told, I was a little worried that critical games writing would slow down a bit in these months. I’m used to an academic…