November 20th
byWe launched a fundraising campaign this week geared at getting our Patreon into a stronger position that can fund more work in the coming years, We have hit the first target, but there is still a long way to go towards our goal…
How do people involved in interactive media interact with each other? What kind of social structures are we designing when we design games? This is a topic of interest to sociologists, community managers, and anyone with a stake in multiplayer gaming.
We launched a fundraising campaign this week geared at getting our Patreon into a stronger position that can fund more work in the coming years, We have hit the first target, but there is still a long way to go towards our goal…
I don’t want to callously overstate the importance of games at a time like this. There’s so much to be done to change the conditions that have led to Brexit, Trump, and right-wing gains in other Euro-American countries, and speaking personally, I…
With just one week to go until All Hallow’s Eve, many games critics are considering the scariest thing of all: our Kafkaesque relationship with institutions of power. Mwahahahaha. Opponents by chance Starting this week’s roundup are three pieces on randomness, chance, and…
I’m blown away by the volume of high-quality writing this week. All the great stuff seems to be coming out at once! It’s overwhelming. To make it all a little easier to digest, I’ve broken this week’s roundup into four parts. Take…
After a week of taco trucks, it’s time to settle down and digest the meaty issues in games criticism. A quick note before we continue: Critical Distance is just $40 away from the Patreon goal that allows us to stay afloat and…
This week’s blogging has me thinking about how developers manage the expectations of others, the roots of protagonists’ personal ethics, and how players’ morality is shaped by the expectations of people around us. Blame, shame and guilt chase each other around the whole of this roundup, as writers…
Many have said this week that all public discourse seems to be about one of two topics: on the one hand, viral anger, collective outrage, and bigotry; and on the other hand, Pokémon Go. No man’s land Much of this week’s writing is in some way…
I am spending a few days staying in a cheap Bed and Breakfast in an run-down Victorian seaside resort in the North of England. It is a spooky place where nothing seems to make sense. At one point I saw a white…
This week, I’m at Doc/Fest Sheffield, watching documentary films, trying out some exciting new VR projects, and listening to people talk about truthful storytelling in screen media. So far I’ve seen software allowing a holocaust survivor to keep answering people’s questions long…
Thanks for checking in for another round-up of the week’s videogame blogging! Once again, there’s a chunk of potentially triggering material at the bottom of this post, so in case you choose not to venture into those depths, I will promptly issue…