October 7th
byWe are, without a doubt, in the midst of the busiest time of year for big-name game releases, but for the first time in a few weeks, the most important elements of the discourse–for me at least–haven’t been tied to any specific…
How do people involved in interactive media interact with each other? What kind of social structures are we designing when we design games? This is a topic of interest to sociologists, community managers, and anyone with a stake in multiplayer gaming.
We are, without a doubt, in the midst of the busiest time of year for big-name game releases, but for the first time in a few weeks, the most important elements of the discourse–for me at least–haven’t been tied to any specific…
I want to begin with a confession: I’m tired. It’s been an emotionally draining news week pretty much regardless of what interests and channels you follow. I say this bearing in mind the privilege I enjoy in passing for straight, white, and…
This is my fourth week as Senior Curator for Critical Distance, and I am at once in a never-ending state of learning and growing, and having the time of my life. I’m beginning to recognize patterns and trends in games discourse–not only…
Investigative reporting on games culture has had a strong week, as well as histories of game design, development, and criticism. Our weekly roundup of critical writing on games, This Week in Videogame Blogging keeps you up to date with the most fascinating…
Trauma, abuse, hell, and postmodernism are just some of the stops on this week’s journey through critical writing on games. Yet somehow, it’s a fun ride, with high-quality prose, a wide range of voices, and clear takeaways for anyone creating things in…
Worlds are created and destroyed within computers. Spaces are created through code and protected through play. Many videogame critics take on the role of observing and examining these new and fascinating modes of being. This Week in Videogame Blogging brings you a…
Are you so bloody bored of E3? Well, this roundup of the week’s insightful critical writing is pretty much an E-zero. No consumer hype here, just earnest, authentic examinations of games that already exist. Fanfare First, a lovely little piece about music!…
True to fashion, first day on the job and I’m late. Hey everyone, I’m Austin, I’m a new contributor filling in this week for Zoyander, if you wanna know more about me, click on some of this stuff! But we have no…
This week’s writing on games picks up on gendered dynamics, dad games, and religion. Settle in for another roundup of This Week in Videogame Blogging. Ad hoc In writing on games and history, we have on piece on how to keep games…
How does sound affect videogame storytelling and the effect that games have on our emotions? This latest roundup features a fantastic section on soundtracks, as well as writing on sexism, social movements, and criticism itself. Yakuza This week brought a slew of…