May 8th
byThis week as I read games blogging from around the web, I’m thinking about how games criticism reflects the many uses of software as tools and contexts for cultural practices. A game can be like a pair of shoes that you slip on…
Between vintage games collections, retro aesthetics, and the increasing interest in games from the museum sector, the position of games in their own time is a topic close to many people’s hearts. Games themselves are a medium that plays with time, inheriting questions of pacing and anticipation from cinema.