Welcome back readers.

This time around I’m taking a bit of a breather with a lighter week, but we’ve still got fourteen new-and-cool reads for you to check out. If you liked this technically-on-time-going-by-my-time-zone issue, check out our Patreon!

This Week in Videogame Blogging is a roundup highlighting the most important critical writing on games from the past seven days.

Titanium Court

Two up top this week for new game Titanium Court. I keep getting told to play this one.

“Titanium Court has been called and marketed as hard to describe, but after hours of matching stones and water, fighting centaurs and and gunboats, and prying answers out of friendly foes and antagonistic allies, it might be better to say that the game encourages you to describe it in your own way rather than rely on storefront tags. It asks that you recognize your own magical ability and reckon with the impact it has on the worlds both in and out of the Titanium Court.”

Relay Race

Marathon articles have mostly gotten their own sections here, but this week I think these three go really well together.

“Humanity is so alienated from itself, wrote Walter Benjamin, that it can “experience its own destruction as an aesthetic pleasure of the first order.” The runner sacrifices her mind on the altar of the machine zone; she surrenders her consciousness to hyperpop entropy. The world is at bay. Her past is cloudy. Her future is certain: run.”

Two for the Books

This week’s interview picks both highlight underlooked histories.

“”It’s something that we, the people who like Nintendo, have called ourselves for a long time here in Brazil,” says Miyazawa. “We have this suffix ‘- istas’, which is something that you can put at the end of many words. So, for people who like Sony games, we have the term Sonistas. For Xbox, we have the Caixistas, because box translates to ‘Caixa’ in Portuguese. So Nintendistas is something funny, because it means people who like Nintendo, but at the same time, it can almost be translated as someone who sees and feels Nintendo like a football team, or as something very important in their lives. It’s almost like a religion to them.””

Save Battery

TIL there’s more than one Magic Knight Rayearth game.

“To play through DesireWing is to thus watch a developer slowly come in to themselves as they grow more confident in both their storytelling and game design.”

SCPH-1001

These next two picks both examine cool intersections between games and music.

“It feels appropriate that the first person to take the initiative to present video game music as something worth considering as its own piece of art would make video game music that could be appreciated both in and out of context with the work that accompanied it. The evolution of technology that inspired Hosono and his friends to make music that sounded like the future enabled him to create something that embodies the respect he shared for video games and music equally.”

Critical Chaser

Three for the close this week!

“i’m generally very permissive in play. when play is work that i don’t want to do, that’s what brings in this kind of rigid and pissed off attitude i began to have. i’m very much not that person, and yet i am.”


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