January 12th
byWelcome back readers. Okay, I’ve finally seen the Star War, and if nothing else, I can finally go back to doing this job without holding my breath every time I click on an article with a lightsaber in the image preview. Let…
Welcome back readers. Okay, I’ve finally seen the Star War, and if nothing else, I can finally go back to doing this job without holding my breath every time I click on an article with a lightsaber in the image preview. Let…
Welcome back, readers, and welcome to a new year and a new decade. Things feel a little bleak right now, I know, but let’s do what we can to make the best of things, shall we? (Update Jan 6 2020: I have…
What a year it’s been! Ordinarily Eric Swain would be leading our annual mega-roundup of the best of the best games criticism, analysis and commentary, but this year you have none other than Kris Ligman, former senior curator and current financial director,…
Welcome, readers, to the follow-up instalment of This Month in Videogame Vlogging. If you missed what this is about, check out the October edition which, yes, admittedly we posted only last week. But now we’re caught up, just in time for the…
Welcome back readers. No, I haven’t seen Star Wars yet, and yes, you are very, very welcome for the time I put in this week reading major pop-culture outlets for quality games writing while dodging spoilers left and right. Nobody’s allowed to…
Welcome, readers, to the first edition of This Month In Videogame Vlogging. Yes, we’ve decided to give video-based criticism its own column (again), rather than include it in the weekly blogging roundup. This pivot-to-video will be happening monthly, subject to change. You…
Welcome back, readers. While things were a bit forward-looking last week, this time retrospectives are the name of the game, with many authors looking back on games, practices, and critiques of the past. Speaking of retrospectives, don’t forget that we are receiving…
Welcome back, readers. First things first: If you haven’t already seen Kris’ post on the site, it’s time for our end-of-year review, and we’re looking for your submissions and recommendations as we put everything together. Remember that both works that have and…
It’s the most wonderful time of the year! When thoughts turn to nostalgia and we all gather round the fire to remember the game criticism of a more innocent time. As usual, Critical Distance is compiling its annual This Year in Videogame…
Welcome back, readers. This week there’s an emphasis on communities, and especially indie development communities and their relationship to larger-scale studio structures. I didn’t expect to be curating critical discourse on Half-Life: Alyx months before its release, but Trevor Hultner and Emily…