November 20th
byWe launched a fundraising campaign this week geared at getting our Patreon into a stronger position that can fund more work in the coming years, We have hit the first target, but there is still a long way to go towards our goal…
We launched a fundraising campaign this week geared at getting our Patreon into a stronger position that can fund more work in the coming years, We have hit the first target, but there is still a long way to go towards our goal…
“Game criticism has nothing to teach game developers.” This is a sentiment I’ve heard frequently from devs in the eight years I’ve been writing about games. It’s not universally-held, of course — many devs find tremendous value in criticism and higher-end analysis;…
In the eddies that have formed in the wake of the GamerGate movement, and older conversation has gained new life. In particular, there’s a great deal of new discussion surrounding the value of criticism. That discussion, particularly where it pertains to the…
Last night’s first livestream session for the 2016 fundraiser was a great time, with Dante Douglas, Amr Al-Aaser and friends playing co-op games and discussing how indie games have changed over the past ten years. Check out the recording under “archives” on…
Yesterday the 2016 Critical Distance fundraiser launched. Our ultimate goal is to hit $3000 by the end of the year, so that we can do more with video, more with podcasts, and bring together writing in languages other than English. Now, 24…
I don’t want to callously overstate the importance of games at a time like this. There’s so much to be done to change the conditions that have led to Brexit, Trump, and right-wing gains in other Euro-American countries, and speaking personally, I…
At the beginning of this year we surveyed our Patreon supporters, to learn more about what you value about Critical Distance and how you would like us to grow in the future. One topic that came up was the importance of archiving games criticism for…
Ugh, it’s been a rough week trying to work up the courage to post November’s Blogs of the Round Table. With the weather taking a turn for the worse my fellow mammals and I have been seeking sanctuary in the great indoors. While…
It’s a new month and a time of shiny new treats for games writing. This week saw the launch of Waypoint, which seems to have allowed the Vice Gaming crew to grow a bit and build their own set of interests and…
Ah Halloween, a day of cosplayers to threaten their neighbours with mischief in exchange for a sugary tribute. Yes, it’s a season for both ‘tricks and treats’, and our contributors for this month’s Blogs of the Round Table have brought us some especially…