Announcement

New website! Part 1: search

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I’m excited to be hearing so much positive feedback about the new site design. I’ve been working hard to make this into a meaningful improvement to the experience of people coming here for the first time or checking in on a regular…

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Our new Resources for Writers page

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Here at Critical Distance, we often field questions from young and aspiring writers on where to go to get their work published. Obviously, you’re always able to go to a place like WordPress, Blogspot or Tumblr to start your own blog (send…

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Call for Feature Pitches

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Hey folks! After some delays, we’re excited to reopen our call for pitches for two of our popular recurring features: Spotlights and Critical Compilations! Spotlights focus on particular writers, themes, or aspects of design, such as Hamish Todd’s guest feature on level…

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Introducing: This Month in Let’s Plays!

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Friends, we are excited to announce that Critical-Distance is branching out into new curation territory: Let’s Plays. For some time now, we’ve included Let’s Plays that engage critically with game content in our This Week in Videogame Blogging feature. As Let’s Plays…

Our TYIVGB Methodology

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Every year, Critical Distance produces a feature entitled This Year In Video Game Blogging. You’ll be seeing 2014’s roundup in just a few weeks, so let’s take a moment to talk about how the sausage is made. We have always endeavored at…

We’re Commissioning Two New Features!

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Hey, folks. Kris Ligman here, with a special announcement! As many of you know, we’ve been community-supported since earlier this year. I’m pleased to say that we’ve reached a funding level that not only ensures the continued smooth operation of the site,…