April 7th
byHey there, readers. Hope you’re taking care of yourselves. I hate that at this point I more-or-less expect to have a new big headline about labour abuse to talk about each week, but that’s the reality. This time it’s BioWare, and while…
Between vintage games collections, retro aesthetics, and the increasing interest in games from the museum sector, the position of games in their own time is a topic close to many people’s hearts. Games themselves are a medium that plays with time, inheriting questions of pacing and anticipation from cinema.
Hey there, readers. Hope you’re taking care of yourselves. I hate that at this point I more-or-less expect to have a new big headline about labour abuse to talk about each week, but that’s the reality. This time it’s BioWare, and while…
Happy Sunday, readers. Things happened this week in games. Some really, icky, bad things. Typically I leave some space at the top here to reflect on some of these things and maybe connect them to the week’s selection of writing, but if…
Happy Sunday readers. You’ll be very glad to know that I have braved an incalculable deluge of posts, tweets, and articles reeling at the name of Nintendo of America’s new president to bring you some quality stuff to read this week. Before…
So to start off my thoughts leading into this week’s roundup, what the absolute fuck, Activision? There isn’t a lot I can say here that more articulate voices haven’t already said, but a coincidence of record profits and massive layoffs is never…
Happy December, readers. Has it really been three months already? There’s a whole lot of quality writing this week on Red Dead 2 and Assassin’s Creed: Odyssey. This doesn’t come as a surprise to me: both have been out for a few…
It’s been a busy week for games criticism, and that’s rad. Fallout 76 and Pokémon: Let’s Go! are among the big recent releases making their way through the critical circuit, and while there’s plenty of writing out there on each, the discourse…
I’ve been thinking a lot this week about my editorial voice, and how to try and use it for good. Specifically, I’ve been thinking about how to balance the level-headed approach I believe curating quality games criticism demands with the subjectivity I…
I want to begin with a confession: I’m tired. It’s been an emotionally draining news week pretty much regardless of what interests and channels you follow. I say this bearing in mind the privilege I enjoy in passing for straight, white, and…
This week brings a selection of powerful and timely articles about inclusivity within games as well their overlapping communities of play, design, and criticality. With a shift by some major journalistic outlets away from scored reviews, as well as continued troubling reports…
This week I have enjoyed a wealth of fine criticism concerning the relationship between games and the recent past as authors explore “retro” trends in titles new and old. Great writing is also being done on the nature and role of criticism itself,…