September 8th
byWelcome back, readers. It’s a great week for critical games writing. Control seems to be the big game right now, and I swear I’ll play it as soon as I’m done with World of Warcraft Classic, which I’m playing for the first…
Between vintage games collections, retro aesthetics, and the increasing interest in games from the museum sector, the position of games in their own time is a topic close to many people’s hearts. Games themselves are a medium that plays with time, inheriting questions of pacing and anticipation from cinema.
Welcome back, readers. It’s a great week for critical games writing. Control seems to be the big game right now, and I swear I’ll play it as soon as I’m done with World of Warcraft Classic, which I’m playing for the first…
There’s no shortage of essential, boundary-pushing critical games writing these days, and that’s no less true this week. I’ve said before that it’s a pleasure and a privilege to curate this work, and I mean that. (Content Notifications: physical/emotional/sexual abuse) I had…
Welcome back, readers. So a delightful trove of documents and materials have surfaced this week detailing the early development history of the The Sims and how queerness was an integral–and subversive–inclusion from the beginning. And of course, it largely comes down to…
Welcome back, readers. Friends, I am in my element this week. People are writing about old JRPGs, queerness, accessibility, inclusivity, and bad toys from the 90s. Oh, and writers are taking the Mordhau devs to task for some wildly bad messaging that’s…
Welcome back, readers! E3 is next week? I guess? We’ve got a very timely piece this week on the damaging effects of hype, which I enjoyed a great deal and which you can find below. On the academic circuit, it’s also conference…
Welcome, readers. There’s a lot of looking back in critical games writing this week, which makes sense to me, since for many it’s a holiday weekend and we are in kind of a lull period between GDC and E3. Big releases have…
Hey there, readers. Hope you’re taking care of yourselves. I hate that at this point I more-or-less expect to have a new big headline about labour abuse to talk about each week, but that’s the reality. This time it’s BioWare, and while…
Happy Sunday, readers. Things happened this week in games. Some really, icky, bad things. Typically I leave some space at the top here to reflect on some of these things and maybe connect them to the week’s selection of writing, but if…
Happy Sunday readers. You’ll be very glad to know that I have braved an incalculable deluge of posts, tweets, and articles reeling at the name of Nintendo of America’s new president to bring you some quality stuff to read this week. Before…
So to start off my thoughts leading into this week’s roundup, what the absolute fuck, Activision? There isn’t a lot I can say here that more articulate voices haven’t already said, but a coincidence of record profits and massive layoffs is never…